Searched refs:DOZE_PULSING (Results 1 – 11 of 11) sorted by relevance
22 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;117 mMachine.requestState(DOZE_PULSING); in testPulseDone_goesToDoze()130 mMachine.requestState(DOZE_PULSING); in testPulseDone_goesToAoD()176 mMachine.requestState(DOZE_PULSING); in testWakeLock_heldInPulseStates()197 mMachine.requestState(DOZE_PULSING); in testWakeLock_releasedAfterPulse()209 mMachine.requestState(DOZE_PULSING); in testPulseDuringPulse_doesntCrash()228 mMachine.requestState(DOZE_PULSING); in testTransitions_canRequestTransitions()234 assertEquals(DOZE_PULSING, mMachine.getState()); in testTransitions_canRequestTransitions()253 || newState == DOZE_PULSING in testPulseReason_getFromTransition()264 mMachine.requestState(DOZE_PULSING); in testPulseReason_getFromTransition()
114 when(mMachine.getState()).thenReturn(State.DOZE_PULSING); in testOnEvent_dockedHideWhenPulsing_requestPulseOut()125 when(mMachine.getState()).thenReturn(DozeMachine.State.DOZE_PULSING); in testOnEvent_undockedWhenPulsing_requestPulseOut()207 when(mMachine.getState()).thenReturn(DozeMachine.State.DOZE_PULSING); in testTransitionToPulsing_whenDockedHide_requestPulseOut()211 mDockHandler.transitionTo(DozeMachine.State.INITIALIZED, State.DOZE_PULSING); in testTransitionToPulsing_whenDockedHide_requestPulseOut()
24 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;178 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testDozingAfterPulsing_pausesLightSensor()179 mScreen.transitionTo(DOZE_PULSING, DOZE_PULSE_DONE); in testDozingAfterPulsing_pausesLightSensor()
120 DozeMachine.State.DOZE_PULSING); in testTransitionTo_disablesAndEnablesTouchSensors()124 mTriggers.transitionTo(DozeMachine.State.DOZE_PULSING, DozeMachine.State.DOZE_PULSE_DONE); in testTransitionTo_disablesAndEnablesTouchSensors()
143 DozeMachine.State.DOZE_PULSING); in testTransitionTo_animatesWhenWakingUpFromPulse()145 mDozeWallpaperState.transitionTo(DozeMachine.State.DOZE_PULSING, in testTransitionTo_animatesWhenWakingUpFromPulse()
21 import static com.android.systemui.doze.DozeMachine.State.DOZE_PULSING;96 mScreen.transitionTo(DOZE_REQUEST_PULSE, DOZE_PULSING); in testScreen_onInPulse()
64 DOZE_PULSING, enumConstant91 case DOZE_PULSING: in staysAwake()109 case DOZE_PULSING: in screenState()219 || mState == State.DOZE_PULSING in getPulseReason()297 case DOZE_PULSING: in validateTransition()302 mState == State.DOZE_REQUEST_PULSE || mState == State.DOZE_PULSING in validateTransition()
73 case DOZE_PULSING: in transitionTo()84 boolean wakingUpFromPulse = oldState == DozeMachine.State.DOZE_PULSING in transitionTo()
102 : DozeMachine.State.DOZE_PULSING); in pulseWhileDozing()156 case DOZE_PULSING: in updateAnimateWakeup()
236 if (state == DozeMachine.State.DOZE_PULSING321 case DOZE_PULSING: in transitionTo()361 if (mMachine.getState() == DozeMachine.State.DOZE_PULSING in requestPulse()
91 if (dozeState == State.DOZE_REQUEST_PULSE || dozeState == State.DOZE_PULSING in requestPulseOutNow()