Searched refs:EGLTextureObject (Results 1 – 5 of 5) sorted by relevance
25 EGLTextureObject::EGLTextureObject() in EGLTextureObject() function in android::EGLTextureObject31 EGLTextureObject::~EGLTextureObject() in ~EGLTextureObject()41 void EGLTextureObject::init() in init()59 void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old) in copyParameters()70 status_t EGLTextureObject::allocateMipmaps() in allocateMipmaps()92 void EGLTextureObject::freeMipmaps() in freeMipmaps()106 const GGLSurface& EGLTextureObject::mip(int lod) const in mip()114 GGLSurface& EGLTextureObject::editMip(int lod) in editMip()119 status_t EGLTextureObject::setSurface(GGLSurface const* s) in setSurface()146 status_t EGLTextureObject::setImage(ANativeWindowBuffer* native_buffer) in setImage()[all …]
44 class EGLTextureObject : public LightRefBase<EGLTextureObject>47 EGLTextureObject();48 ~EGLTextureObject();62 void copyParameters(const sp<EGLTextureObject>& old);96 sp<EGLTextureObject> createTexture(GLuint name);97 sp<EGLTextureObject> removeTexture(GLuint name);98 sp<EGLTextureObject> replaceTexture(GLuint name);100 sp<EGLTextureObject> texture(GLuint name);104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
36 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);54 c->textures.defaultTexture = new EGLTextureObject(); in ogles_init_texture()301 sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c) in getAndBindActiveTextureObject()303 sp<EGLTextureObject> tex; in getAndBindActiveTextureObject()336 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) in bindTextureTmu()374 EGLTextureObject* tex = c->textures.tmu[active].texture; in createTextureSurface()385 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); in createTextureSurface()604 extern status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex);610 EGLTextureObject* tex = c->textures.tmu[active].texture; in generateMipmap()629 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; in texParameterx()[all …]
44 class EGLTextureObject; variable354 EGLTextureObject* texture;362 EGLTextureObject* defaultTexture;
30 status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex) in buildAPyramid()