Searched refs:Ez (Results 1 – 1 of 1) sorted by relevance
1197 final float Ez = geomagnetic[2]; in getRotationMatrix() local1198 float Hx = Ey * Az - Ez * Ay; in getRotationMatrix()1199 float Hy = Ez * Ax - Ex * Az; in getRotationMatrix()1235 final float invE = 1.0f / (float) Math.sqrt(Ex * Ex + Ey * Ey + Ez * Ez); in getRotationMatrix()1236 final float c = (Ex * Mx + Ey * My + Ez * Mz) * invE; in getRotationMatrix()1237 final float s = (Ex * Ax + Ey * Ay + Ez * Az) * invE; in getRotationMatrix()