Searched refs:FLAG_PLAY_SOUND (Results 1 – 9 of 9) sorted by relevance
38 AudioManager.FLAG_PLAY_SOUND,
270 int previousFlagPlaySound = flags & AudioManager.FLAG_PLAY_SOUND; in adjustVolume()272 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustVolume()
1768 flags |= AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE; in dispatchVolumeKeyEventLocked()1845 AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE in dispatchVolumeKeyEventToSessionAsSystemService()
497 public static final int FLAG_PLAY_SOUND = 1 << 2; field in AudioManager567 FLAG_NAMES.put(FLAG_PLAY_SOUND, "FLAG_PLAY_SOUND"); in FLAG_NAMES.put() argument
1716 if ((flags & AudioManager.FLAG_PLAY_SOUND) != 0 && in adjustSuggestedStreamVolume()1718 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustSuggestedStreamVolume()1727 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustSuggestedStreamVolume()
4279 int flags = AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_PLAY_SOUND in dispatchDirectAudioEvent()
14120 field public static final int FLAG_PLAY_SOUND = 4; // 0x4
23636 field public static final int FLAG_PLAY_SOUND = 4; // 0x4