Searched refs:FLING_FRICTION_X (Results 1 – 1 of 1) sorted by relevance
75 private static final float FLING_FRICTION_X = 2.2f; field in StackAnimationController254 (destinationRelativeX - x) * (FLING_FRICTION_X * 4.2f); in flingStackThenSpringToEdge()265 FLING_FRICTION_X, in flingStackThenSpringToEdge()