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Searched refs:FRAGMENT_SHADER (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/
DBufferGeneratorShader.h34 static const char* FRAGMENT_SHADER = R"SHADER__(#version 300 es variable
DBufferGenerator.cpp306 if (!mProgram->initialize(VERTEX_SHADER, FRAGMENT_SHADER)) return; in BufferGenerator()
/frameworks/base/core/java/android/hardware/camera2/legacy/
DSurfaceTextureRenderer.java155 private static final String FRAGMENT_SHADER = field in SurfaceTextureRenderer
354 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in initializeGLState()