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Searched refs:GAMEPAD_KEYCODES (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/reader/
DEventHub.cpp1120 static const int32_t GAMEPAD_KEYCODES[] = { variable
1419 for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES) / sizeof(GAMEPAD_KEYCODES[0]); i++) { in openDeviceLocked()
1420 if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) { in openDeviceLocked()