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Searched refs:GL_BOOL_VEC4 (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp379 case GL_BOOL_VEC4: in NumberOfComponents()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java268 public static final int GL_BOOL_VEC4 = 0x8B59; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if268 public static final int GL_BOOL_VEC4 = 0x8B59;
/frameworks/native/opengl/include/GLES2/
Dgl2.h323 #define GL_BOOL_VEC4 0x8B59 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h323 #define GL_BOOL_VEC4 0x8B59 macro
Dgl31.h325 #define GL_BOOL_VEC4 0x8B59 macro
Dgl32.h325 #define GL_BOOL_VEC4 0x8B59 macro
/frameworks/native/opengl/libs/
Denums.in390 GL_ENUM(0x8B59,GL_BOOL_VEC4)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19896 field public static final int GL_BOOL_VEC4 = 35673; // 0x8b59
/frameworks/base/non-updatable-api/
Dcurrent.txt32573 field public static final int GL_BOOL_VEC4 = 35673; // 0x8b59
/frameworks/base/api/
Dcurrent.txt32717 field public static final int GL_BOOL_VEC4 = 35673; // 0x8b59