/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 256 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render() 259 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render() 267 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
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/frameworks/native/opengl/tests/gl_perfapp/jni/ |
D | gl_code.cpp | 104 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in Java_com_android_glperf_GLPerfLib_step()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 204 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop() 212 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in doLoop()
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/frameworks/base/tests/GamePerformance/src/android/gameperformance/ |
D | CustomOpenGLView.java | 61 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in CustomOpenGLView()
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/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
D | CubeRenderer.java | 51 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
D | TriangleRenderer.java | 70 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
D | BasicGLRenderer.java | 49 GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT | GLES20.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 142 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 142 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 66 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
D | ClearActivity.java | 95 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 181 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in Java_com_android_gljni_GLJNILib_step()
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 95 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 107 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/native/opengl/tests/gl_yuvtex/ |
D | gl_yuvtex.cpp | 161 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 137 GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/av/cmds/screenrecord/ |
D | Overlay.cpp | 215 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in processFrame_l()
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 173 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 263 glClear( GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 390 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in render()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 231 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); in renderFrame()
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 200 GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); in onDrawFrame()
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
D | GL10.java | 55 int GL_DEPTH_BUFFER_BIT = 0x0100; field
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
D | GL10Header.java-if | 54 int GL_DEPTH_BUFFER_BIT = 0x0100;
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES10.java | 57 public static final int GL_DEPTH_BUFFER_BIT = 0x0100; field in GLES10
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