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Searched refs:GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java259 public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if259 public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33;
/frameworks/native/opengl/include/GLES3/
Dgl3.h924 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dgl31.h926 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
Dgl32.h926 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 macro
/frameworks/native/opengl/libs/
Denums.in690 GL_ENUM(0x8A33,GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20447 field public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379; // 0x8a33
/frameworks/base/non-updatable-api/
Dcurrent.txt33126 field public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379; // 0x8a33
/frameworks/base/api/
Dcurrent.txt33270 field public static final int GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 35379; // 0x8a33