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Searched refs:GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java125 public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if125 public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA;
/frameworks/native/opengl/libs/
Denums.in865 GL_ENUM(0x90DA,GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS)
/frameworks/native/opengl/include/GLES3/
Dgl31.h1332 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA macro
Dgl32.h1332 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20821 field public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 37082; // 0x90da
/frameworks/base/non-updatable-api/
Dcurrent.txt33502 field public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 37082; // 0x90da
/frameworks/base/api/
Dcurrent.txt33646 field public static final int GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 37082; // 0x90da