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Searched refs:GL_TOP_LEVEL_ARRAY_STRIDE (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java192 public static final int GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if192 public static final int GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D;
/frameworks/native/opengl/libs/
Denums.in813 GL_ENUM(0x930D,GL_TOP_LEVEL_ARRAY_STRIDE)
/frameworks/native/opengl/include/GLES3/
Dgl31.h1265 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D macro
Dgl32.h1265 #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20891 field public static final int GL_TOP_LEVEL_ARRAY_STRIDE = 37645; // 0x930d
/frameworks/base/non-updatable-api/
Dcurrent.txt33573 field public static final int GL_TOP_LEVEL_ARRAY_STRIDE = 37645; // 0x930d
/frameworks/base/api/
Dcurrent.txt33717 field public static final int GL_TOP_LEVEL_ARRAY_STRIDE = 37645; // 0x930d