Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (Results 1 – 9 of 9) sorted by relevance
277 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; field in GLES30
277 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46;
942 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
708 GL_ENUM(0x8A46,GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER)
20606 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 35398; // 0x8a46
33285 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 35398; // 0x8a46
33429 field public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 35398; // 0x8a46