Home
last modified time | relevance | path

Searched refs:GL_VERTEX_ARRAY_BUFFER_BINDING (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-checks10 …_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VER…
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL11.java138 int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; field
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
DGL11Header.java-if137 int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
/frameworks/base/opengl/java/android/opengl/
DGLES11.java140 public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896; field in GLES11
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES11Header.java-if140 public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
/frameworks/native/opengl/include/GLES/
Dgl.h372 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 macro
/frameworks/base/core/jni/
Dcom_google_android_gles_jni_GLImpl.cpp1457 #if defined(GL_VERTEX_ARRAY_BUFFER_BINDING) in android_glGetIntegerv__I_3II()
1458 case GL_VERTEX_ARRAY_BUFFER_BINDING: in android_glGetIntegerv__I_3II()
1832 #if defined(GL_VERTEX_ARRAY_BUFFER_BINDING) in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
1833 case GL_VERTEX_ARRAY_BUFFER_BINDING: in android_glGetIntegerv__ILjava_nio_IntBuffer_2()
/frameworks/native/opengl/libs/
Denums.in290 GL_ENUM(0x8896,GL_VERTEX_ARRAY_BUFFER_BINDING)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19437 field public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; // 0x8896
52356 field public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; // 0x8896
/frameworks/base/non-updatable-api/
Dcurrent.txt32114 field public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; // 0x8896
76618 field public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; // 0x8896
/frameworks/base/api/
Dcurrent.txt32258 field public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; // 0x8896
76762 field public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966; // 0x8896