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Searched refs:GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES20.java278 public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if278 public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
/frameworks/native/opengl/include/GLES2/
Dgl2.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h333 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dgl31.h335 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
Dgl32.h335 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A macro
/frameworks/native/opengl/libs/
Denums.in400 GL_ENUM(0x886A,GL_VERTEX_ATTRIB_ARRAY_NORMALIZED)
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20163 field public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922; // 0x886a
/frameworks/base/non-updatable-api/
Dcurrent.txt32840 field public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922; // 0x886a
/frameworks/base/api/
Dcurrent.txt32984 field public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922; // 0x886a