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Searched refs:GraphicBufferAllocator (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBufferAllocator.cpp43 ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
45 Mutex GraphicBufferAllocator::sLock;
47 GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
49 GraphicBufferAllocator::GraphicBufferAllocator() : mMapper(GraphicBufferMapper::getInstance()) { in GraphicBufferAllocator() function in android::GraphicBufferAllocator
62 GraphicBufferAllocator::~GraphicBufferAllocator() {} in ~GraphicBufferAllocator()
64 uint64_t GraphicBufferAllocator::getTotalSize() const { in getTotalSize()
73 void GraphicBufferAllocator::dump(std::string& result) const { in dump()
99 void GraphicBufferAllocator::dumpToSystemLog() in dumpToSystemLog()
102 GraphicBufferAllocator::getInstance().dump(s); in dumpToSystemLog()
106 status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, in allocate()
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DGraphicBuffer.cpp146 GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); in free_handle()
158 GraphicBufferAllocator::dumpToSystemLog(); in dumpAllocationsToSystemLog()
182 GraphicBufferAllocator& allocator(GraphicBufferAllocator::get()); in reallocate()
205 GraphicBufferAllocator& allocator = GraphicBufferAllocator::get(); in initWithSize()
DAndroid.bp50 "GraphicBufferAllocator.cpp",
/frameworks/native/libs/ui/include/ui/
DGraphicBufferAllocator.h40 class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
43 static inline GraphicBufferAllocator& get() { return getInstance(); } in get()
72 friend class Singleton<GraphicBufferAllocator>;
73 GraphicBufferAllocator();
74 ~GraphicBufferAllocator();
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBufferAllocator.h40 class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
43 static inline GraphicBufferAllocator& get() { return getInstance(); } in get()
72 friend class Singleton<GraphicBufferAllocator>;
73 GraphicBufferAllocator();
74 ~GraphicBufferAllocator();
/frameworks/native/services/bufferhub/
DBufferNode.cpp38 int ret = GraphicBufferAllocator::get().allocate(width, height, format, layerCount, usage, in BufferNode()
68 status_t ret = GraphicBufferAllocator::get().free(mBufferHandle); in ~BufferNode()
/frameworks/native/libs/ui/tests/
DGraphicBufferAllocator_test.cpp45 class TestableGraphicBufferAllocator : public GraphicBufferAllocator {
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2184 ATRACE_INT64("Total Buffer Size", GraphicBufferAllocator::get().getTotalSize()); in postComposition()
5108 const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get()); in dumpAllLocked()