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Searched refs:GraphicInputBuffers (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DCCodecBuffers.cpp732 GraphicInputBuffers::GraphicInputBuffers( in GraphicInputBuffers() function in android::GraphicInputBuffers
739 bool GraphicInputBuffers::requestNewBuffer(size_t *index, sp<MediaCodecBuffer> *buffer) { in requestNewBuffer()
750 bool GraphicInputBuffers::releaseBuffer( in releaseBuffer()
757 bool GraphicInputBuffers::expireComponentBuffer( in expireComponentBuffer()
762 void GraphicInputBuffers::flush() { in flush()
767 std::unique_ptr<InputBuffers> GraphicInputBuffers::toArrayMode(size_t size) { in toArrayMode()
783 size_t GraphicInputBuffers::numClientBuffers() const { in numClientBuffers()
787 sp<Codec2Buffer> GraphicInputBuffers::createNewBuffer() { in createNewBuffer()
DCCodecBuffers.h648 class GraphicInputBuffers : public InputBuffers {
650 GraphicInputBuffers(
652 ~GraphicInputBuffers() override = default;
DCCodecBufferChannel.cpp904 input->buffers.reset(new GraphicInputBuffers(numInputSlots, mName)); in start()