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Searched refs:HasAlphaLayer (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/tests/common/scenes/
DListOfFadedTextAnimation.cpp35 canvas.saveLayer(0, 0, length, itemHeight, nullptr, SaveFlags::HasAlphaLayer); in createListItem()
/frameworks/base/libs/hwui/
DRenderProperties.cpp148 << ", 0x" << std::hex << (SaveFlags::HasAlphaLayer | SaveFlags::ClipToLayer) in debugOutputProperties()
/frameworks/base/libs/hwui/hwui/
DCanvas.h66 HasAlphaLayer = 0x04, enumerator