Searched refs:IAudioFlinger (Results 1 – 10 of 10) sorted by relevance
99 class BpAudioFlinger : public BpInterface<IAudioFlinger>103 : BpInterface<IAudioFlinger>(impl) in BpAudioFlinger()113 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in createTrack()148 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in createRecord()181 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in sampleRate()192 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in format()201 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in frameCount()210 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in latency()219 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterVolume()228 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterMute()[all …]
40 sp<IAudioFlinger> AudioSystem::gAudioFlinger;47 const sp<IAudioFlinger> AudioSystem::get_audio_flinger() in get_audio_flinger()49 sp<IAudioFlinger> af; in get_audio_flinger()71 gAudioFlinger = interface_cast<IAudioFlinger>(binder); in get_audio_flinger()90 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getAudioFlingerClient()118 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone()125 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted()133 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume()141 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute()149 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume()[all …]
119 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()431 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()438 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()448 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()464 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in newEffectUniqueId()
70 "IAudioFlinger.cpp",
698 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l()699 IAudioFlinger::CreateRecordInput input; in createRecord_l()700 IAudioFlinger::CreateRecordOutput output; in createRecord_l()
1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()1433 IAudioFlinger::CreateTrackInput input; in createTrack_l()1469 IAudioFlinger::CreateTrackOutput output; in createTrack_l()
30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()46 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()58 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()68 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()78 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()89 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()106 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()117 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()135 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream()166 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
638 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in setAppState_l()1178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()1190 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()1234 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()1274 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
50 class IAudioFlinger; variable115 static const sp<IAudioFlinger> get_audio_flinger();569 static sp<IAudioFlinger> gAudioFlinger;
48 class IAudioFlinger : public IInterface522 class BnAudioFlinger : public BnInterface<IAudioFlinger>