Searched refs:INTERACTIVE_STATE_AWAKE (Results 1 – 3 of 3) sorted by relevance
50 private static final int INTERACTIVE_STATE_AWAKE = 2; field in KeyguardServiceDelegate177 if (mKeyguardState.interactiveState == INTERACTIVE_STATE_AWAKE181 if (mKeyguardState.interactiveState == INTERACTIVE_STATE_AWAKE) {307 mKeyguardState.interactiveState = INTERACTIVE_STATE_AWAKE; in onFinishedWakingUp()471 case INTERACTIVE_STATE_AWAKE: in interactiveStateToString()
88 private static final int INTERACTIVE_STATE_AWAKE = 1; field in Notifier453 mPendingInteractiveState = INTERACTIVE_STATE_AWAKE; in handleEarlyInteractiveChange()696 mBroadcastedInteractiveState = INTERACTIVE_STATE_AWAKE; in sendNextBroadcast()697 } else if (mBroadcastedInteractiveState == INTERACTIVE_STATE_AWAKE) { in sendNextBroadcast()710 || mPendingInteractiveState == INTERACTIVE_STATE_AWAKE) { in sendNextBroadcast()712 mBroadcastedInteractiveState = INTERACTIVE_STATE_AWAKE; in sendNextBroadcast()725 if (powerState == INTERACTIVE_STATE_AWAKE) { in sendNextBroadcast()
90 INTERACTIVE_STATE_AWAKE = 2; enumerator