/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.h | 56 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator 134 return mBufferItem.mSlot == BufferQueue::INVALID_BUFFER_SLOT; in isEmpty()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | SurfaceTexture.cpp | 54 , mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) in SurfaceTexture() 79 , mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) in SurfaceTexture() 200 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in attachToContext() 218 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in attachToView() 266 if (needsRecompute && mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) { in setFilteringEnabled() 270 if (needsRecompute && mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setFilteringEnabled() 277 sp<GraphicBuffer> buf = (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT) in computeCurrentTransformMatrixLocked() 449 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | EGLConsumer.cpp | 138 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage() 163 st.mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage() 285 if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 334 if (st.mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && mCurrentTextureImage == nullptr) { in bindTextureImageLocked() 432 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in attachToContext() 478 if (st.mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked()
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D | ImageConsumer.cpp | 210 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in dequeueImage() 238 if (st.mCurrentTexture != BufferItem::INVALID_BUFFER_SLOT) { in dequeueImage()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferItemConsumer.h | 45 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; enumerator
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D | BufferQueue.h | 34 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | CpuConsumer.h | 130 mSlot(BufferQueue::INVALID_BUFFER_SLOT), in AcquiredBuffer() 135 mSlot = BufferQueue::INVALID_BUFFER_SLOT; in reset()
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D | BufferQueueCore.h | 65 enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT }; enumerator
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D | BufferItem.h | 46 enum { INVALID_BUFFER_SLOT = -1 }; enumerator
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 64 mPreviousBufferSlot(BufferQueue::INVALID_BUFFER_SLOT), in FramebufferSurface() 129 if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && in nextBuffer() 154 mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | VirtualDisplaySurface.cpp | 77 mFbProducerSlot(BufferQueue::INVALID_BUFFER_SLOT), 78 mOutputProducerSlot(BufferQueue::INVALID_BUFFER_SLOT),
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/frameworks/native/libs/gui/ |
D | BufferQueueProducer.cpp | 234 return BufferQueueCore::INVALID_BUFFER_SLOT; in getFreeBufferLocked() 243 return BufferQueueCore::INVALID_BUFFER_SLOT; in getFreeSlotLocked() 286 *found = BufferQueueCore::INVALID_BUFFER_SLOT; in waitForFreeSlotThenRelock() 302 BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 308 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 316 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { in waitForFreeSlotThenRelock() 328 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || in waitForFreeSlotThenRelock() 413 int found = BufferItem::INVALID_BUFFER_SLOT; in dequeueBuffer() 414 while (found == BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 421 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in dequeueBuffer() [all …]
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D | GLConsumer.cpp | 123 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer() 152 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT), in GLConsumer() 247 if (buf != BufferQueue::INVALID_BUFFER_SLOT) { in releaseTexImage() 274 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in releaseTexImage() 419 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 469 if (mCurrentTexture == BufferQueue::INVALID_BUFFER_SLOT && in bindTextureImageLocked() 538 mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence() 649 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in syncForReleaseLocked() 909 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked()
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D | BufferQueueConsumer.cpp | 81 BufferQueueCore::INVALID_BUFFER_SLOT; in acquireBuffer() 203 int slot = BufferQueueCore::INVALID_BUFFER_SLOT; in acquireBuffer() 364 int found = BufferQueueCore::INVALID_BUFFER_SLOT; in attachBuffer() 373 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { in attachBuffer() 520 mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; in disconnect()
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D | BufferQueueCore.cpp | 97 mSharedBufferSlot(INVALID_BUFFER_SLOT), in BufferQueueCore() 100 mLastQueuedSlot(INVALID_BUFFER_SLOT), in BufferQueueCore() 228 mLastQueuedSlot = INVALID_BUFFER_SLOT; in clearBufferSlotLocked()
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D | Surface.cpp | 60 mSharedBufferSlot(BufferItem::INVALID_BUFFER_SLOT), in Surface() 560 BufferItem::INVALID_BUFFER_SLOT) { in dequeueBuffer() 647 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in dequeueBuffer() 1338 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in disconnect() 1434 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setUsage() 1549 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersDimensions() 1566 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersUserDimensions() 1579 mSharedBufferSlot = BufferItem::INVALID_BUFFER_SLOT; in setBuffersFormat()
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D | BufferItem.cpp | 51 mSlot(INVALID_BUFFER_SLOT), in BufferItem()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayerConsumer.cpp | 76 mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) { in BufferLayerConsumer() 177 if (slot == BufferQueue::INVALID_BUFFER_SLOT) { in setReleaseFence() 253 if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) { in updateAndReleaseLocked() 459 mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT; in freeBufferLocked() 491 if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) { in onBufferAvailable()
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D | BufferQueueLayer.h | 132 int mActiveBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
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D | BufferQueueLayer.cpp | 410 int slot = (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot; in setHwcLayerBuffer()
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | HwcBufferCache.cpp | 30 if (slot == BufferQueue::INVALID_BUFFER_SLOT || slot < 0 || in getHwcBuffer()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/ |
D | LayerFECompositionState.h | 88 int bufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 739 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 766 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 776 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 797 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 807 slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 820 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 833 slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 873 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 1028 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() 1113 int slot = BufferQueue::INVALID_BUFFER_SLOT; in TEST_F() [all …]
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3StreamSplitter.cpp | 433 if (slot != BufferItem::INVALID_BUFFER_SLOT) { in attachBufferToOutputs() 630 int slot = BufferItem::INVALID_BUFFER_SLOT; in onBufferReleasedByOutput() 661 int slot = BufferItem::INVALID_BUFFER_SLOT; in onBufferReplacedLocked() 720 } else if (res != OK || (slot == BufferItem::INVALID_BUFFER_SLOT)) { in handleOutputDequeueStatusLocked() 751 return BufferItem::INVALID_BUFFER_SLOT; in getSlotForOutputLocked()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | CachingTest.cpp | 40 EXPECT_EQ(BufferQueue::INVALID_BUFFER_SLOT, slot); in TEST_F()
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