Searched refs:InputBufferManager (Results 1 – 4 of 4) sorted by relevance
41 void InputBufferManager::registerFrameData( in registerFrameData()47 void InputBufferManager::unregisterFrameData( in unregisterFrameData()53 void InputBufferManager::unregisterFrameData( in unregisterFrameData()58 void InputBufferManager::setNotificationInterval( in setNotificationInterval()63 void InputBufferManager::_registerFrameData( in _registerFrameData()110 void InputBufferManager::_unregisterFrameData( in _unregisterFrameData()173 void InputBufferManager::_unregisterFrameData( in _unregisterFrameData()217 void InputBufferManager::_setNotificationInterval( in _setNotificationInterval()226 void InputBufferManager::onBufferDestroyed(const C2Buffer* buf, void* arg) { in onBufferDestroyed()230 void InputBufferManager::_onBufferDestroyed(const C2Buffer* buf, void* arg) { in _onBufferDestroyed()[all …]
99 InputBufferManager:: in onWorkDone_nb()231 InputBufferManager:: in queue()252 InputBufferManager:: in flush()425 InputBufferManager::unregisterFrameData(mListener); in stop()435 InputBufferManager::unregisterFrameData(mListener); in reset()445 InputBufferManager::unregisterFrameData(mListener); in release()476 InputBufferManager::unregisterFrameData(mListener); in ~Component()
61 "InputBufferManager.cpp",
95 struct InputBufferManager { struct279 InputBufferManager(); argument282 static InputBufferManager& getInstance();