Searched refs:InputDispatcher (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/services/inputflinger/dispatcher/ |
D | InputDispatcher.cpp | 214 InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) in InputDispatcher() function in android::inputdispatcher::InputDispatcher 234 InputDispatcher::~InputDispatcher() { in ~InputDispatcher() 248 void InputDispatcher::dispatchOnce() { in dispatchOnce() 273 void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) { in dispatchOnceInnerLocked() 422 bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) { in enqueueInboundEventLocked() 483 void InputDispatcher::addRecentEventLocked(EventEntry* entry) { in addRecentEventLocked() 491 sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x, in findTouchedWindowAtLocked() 533 std::vector<TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked( in findTouchedGestureMonitorsLocked() 548 void InputDispatcher::addGestureMonitors(const std::vector<Monitor>& monitors, in addGestureMonitors() 560 void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) { in dropInboundEventLocked() [all …]
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D | InputDispatcherFactory.cpp | 24 return new android::inputdispatcher::InputDispatcher(policy); in createInputDispatcher()
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D | Entry.h | 180 class InputDispatcher; variable 198 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
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D | Android.bp | 22 "InputDispatcher.cpp",
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D | InputDispatcher.h | 76 class InputDispatcher : public android::InputDispatcherInterface { 78 virtual ~InputDispatcher(); 81 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
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/frameworks/native/services/inputflinger/tests/ |
D | InputDispatcher_test.cpp | 193 sp<InputDispatcher> mDispatcher; 198 mDispatcher = new InputDispatcher(mFakePolicy); in SetUp() 417 explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher, in FakeInputReceiver() 432 sp<InputDispatcher> mDispatcher; 447 const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId) : in FakeWindowHandle() 509 static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher, in injectKeyDown() 526 static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source, in injectMotionDown() 802 FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name, in FakeMonitorReceiver()
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