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Searched refs:InputDispatcher (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp214 InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) in InputDispatcher() function in android::inputdispatcher::InputDispatcher
234 InputDispatcher::~InputDispatcher() { in ~InputDispatcher()
248 void InputDispatcher::dispatchOnce() { in dispatchOnce()
273 void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) { in dispatchOnceInnerLocked()
422 bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) { in enqueueInboundEventLocked()
483 void InputDispatcher::addRecentEventLocked(EventEntry* entry) { in addRecentEventLocked()
491 sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x, in findTouchedWindowAtLocked()
533 std::vector<TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked( in findTouchedGestureMonitorsLocked()
548 void InputDispatcher::addGestureMonitors(const std::vector<Monitor>& monitors, in addGestureMonitors()
560 void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) { in dropInboundEventLocked()
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DInputDispatcherFactory.cpp24 return new android::inputdispatcher::InputDispatcher(policy); in createInputDispatcher()
DEntry.h180 class InputDispatcher; variable
198 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
DAndroid.bp22 "InputDispatcher.cpp",
DInputDispatcher.h76 class InputDispatcher : public android::InputDispatcherInterface {
78 virtual ~InputDispatcher();
81 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
/frameworks/native/services/inputflinger/tests/
DInputDispatcher_test.cpp193 sp<InputDispatcher> mDispatcher;
198 mDispatcher = new InputDispatcher(mFakePolicy); in SetUp()
417 explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher, in FakeInputReceiver()
432 sp<InputDispatcher> mDispatcher;
447 const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId) : in FakeWindowHandle()
509 static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher, in injectKeyDown()
526 static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source, in injectMotionDown()
802 FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name, in FakeMonitorReceiver()