/frameworks/native/services/inputflinger/dispatcher/ |
D | TouchState.h | 25 class InputWindowHandle; variable 40 std::vector<sp<android::InputWindowHandle>> portalWindows; 48 void addOrUpdateWindow(const sp<android::InputWindowHandle>& windowHandle, int32_t targetFlags, 50 void addPortalWindow(const sp<android::InputWindowHandle>& windowHandle); 52 void removeWindow(const sp<android::InputWindowHandle>& windowHandle); 56 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
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D | InputDispatcher.h | 99 const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId, 170 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y, 254 std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay 257 std::vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const 259 sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const 262 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock); 265 std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay 309 sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock); 314 const sp<InputWindowHandle>& windowHandle, 335 int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) [all …]
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D | TouchState.cpp | 23 using android::InputWindowHandle; 54 void TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, in addOrUpdateWindow() 79 void TouchState::addPortalWindow(const sp<InputWindowHandle>& windowHandle) { in addPortalWindow() 96 void TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) { in removeWindow() 133 sp<InputWindowHandle> TouchState::getFirstForegroundWindowHandle() const { in getFirstForegroundWindowHandle()
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D | TouchedWindow.h | 22 class InputWindowHandle; variable 28 sp<android::InputWindowHandle> windowHandle;
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D | InputDispatcher.cpp | 465 sp<InputWindowHandle> touchedWindowHandle = in enqueueInboundEventLocked() 491 sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x, in findTouchedWindowAtLocked() 495 const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId); in findTouchedWindowAtLocked() 496 for (const sp<InputWindowHandle>& windowHandle : windowHandles) { in findTouchedWindowAtLocked() 534 int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) { in findTouchedGestureMonitorsLocked() 539 for (const sp<InputWindowHandle>& portalWindow : portalWindows) { in findTouchedGestureMonitorsLocked() 826 sp<InputWindowHandle> focusedWindowHandle = in dispatchKeyLocked() 1024 const sp<InputWindowHandle>& windowHandle, nsecs_t* nextWakeupTime, const char* reason) { in handleTargetsNotReadyLocked() 1176 sp<InputWindowHandle> focusedWindowHandle = in findFocusedWindowTargetsLocked() 1258 sp<InputWindowHandle> newHoverWindowHandle; in findTouchedWindowTargetsLocked() [all …]
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/frameworks/native/libs/input/ |
D | InputWindow.cpp | 156 InputWindowHandle::InputWindowHandle() { in InputWindowHandle() function in android::InputWindowHandle 159 InputWindowHandle::~InputWindowHandle() { in ~InputWindowHandle() 162 void InputWindowHandle::releaseChannel() { in releaseChannel() 166 sp<IBinder> InputWindowHandle::getToken() const { in getToken() 170 void InputWindowHandle::updateFrom(sp<InputWindowHandle> handle) { in updateFrom()
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/frameworks/native/services/inputflinger/ |
D | InputManager.cpp | 97 class BinderWindowHandle : public InputWindowHandle { 110 std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> handlesPerDisplay; in setInputWindows() 112 std::vector<sp<InputWindowHandle>> handles; in setInputWindows() 114 handlesPerDisplay.emplace(info.displayId, std::vector<sp<InputWindowHandle>>()); in setInputWindows()
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/frameworks/native/include/input/ |
D | InputWindow.h | 198 class InputWindowHandle : public RefBase { 233 void updateFrom(const sp<InputWindowHandle> handle); 242 explicit InputWindowHandle(); 243 virtual ~InputWindowHandle();
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/frameworks/native/services/inputflinger/dispatcher/include/ |
D | InputDispatcherInterface.h | 27 class InputWindowHandle; variable 89 const std::vector<sp<InputWindowHandle> >& inputWindowHandles, int32_t displayId,
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/frameworks/base/core/java/android/view/ |
D | InputWindowHandle.java | 32 public final class InputWindowHandle { class 123 public InputWindowHandle(InputApplicationHandle inputApplicationHandle, in InputWindowHandle() method in InputWindowHandle
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D | SurfaceControl.java | 192 InputWindowHandle handle); in nativeSetInputWindowInfo() 2244 public Transaction setInputWindowInfo(SurfaceControl sc, InputWindowHandle handle) { in setInputWindowInfo()
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/frameworks/native/services/inputflinger/tests/ |
D | InputDispatcher_test.cpp | 441 class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver { 497 InputWindowHandle::releaseChannel(); in releaseChannel() 595 std::vector<sp<InputWindowHandle>> inputWindowHandles; in TEST_F() 615 std::vector<sp<InputWindowHandle>> inputWindowHandles; in TEST_F() 641 std::vector<sp<InputWindowHandle>> inputWindowHandles; in TEST_F() 667 std::vector<sp<InputWindowHandle>> inputWindowHandles; in TEST_F() 693 std::vector<sp<InputWindowHandle>> inputWindowHandles; in TEST_F() 719 std::vector<sp<InputWindowHandle>> inputWindowHandles; in SetUp() 730 std::vector<sp<InputWindowHandle>> inputWindowHandles_Second; in SetUp() 786 std::vector<sp<InputWindowHandle>> noWindows; in TEST_F() [all …]
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | InputMonitor.java | 47 import android.view.InputWindowHandle; 69 private InputWindowHandle mFocusedInputWindowHandle; 250 void populateInputWindowHandle(final InputWindowHandle inputWindowHandle, in populateInputWindowHandle() 416 final InputWindowHandle mInvalidInputWindow = new InputWindowHandle(null, null, mDisplayId); 458 final InputWindowHandle inputWindowHandle = w.mInputWindowHandle; in accept()
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D | TaskPositioningController.java | 32 import android.view.InputWindowHandle; 58 InputWindowHandle getDragWindowHandleLocked() { in getDragWindowHandleLocked() 88 final InputWindowHandle h = getDragWindowHandleLocked(); in showInputSurface()
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D | InputConsumerImpl.java | 28 import android.view.InputWindowHandle; 38 final InputWindowHandle mWindowHandle; 75 mWindowHandle = new InputWindowHandle(mApplicationHandle, null, displayId); in InputConsumerImpl()
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D | Letterbox.java | 27 import android.view.InputWindowHandle; 167 final InputWindowHandle mWindowHandle; 182 mWindowHandle = new InputWindowHandle(null /* inputApplicationHandle */, in InputInterceptor()
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D | DragState.java | 51 import android.view.InputWindowHandle; 162 final InputWindowHandle h = getInputWindowHandle(); in showInputSurface() 263 InputWindowHandle mDragWindowHandle; 278 mDragWindowHandle = new InputWindowHandle(mDragApplicationHandle, null, in InputInterceptor() 337 InputWindowHandle getInputWindowHandle() { in getInputWindowHandle()
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D | TaskPositioner.java | 51 import android.view.InputWindowHandle; 128 InputWindowHandle mDragWindowHandle; 274 mDragWindowHandle = new InputWindowHandle(mDragApplicationHandle, null, in register()
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D | RecentsAnimationController.java | 51 import android.view.InputWindowHandle; 710 boolean updateInputConsumerForApp(InputWindowHandle inputWindowHandle, in updateInputConsumerForApp()
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D | WindowState.java | 194 import android.view.InputWindowHandle; 507 final InputWindowHandle mInputWindowHandle; 820 mInputWindowHandle = new InputWindowHandle( in WindowState() 2293 int getSurfaceTouchableRegion(InputWindowHandle inputWindowHandle, int flags) { in getSurfaceTouchableRegion() 3116 private void setTouchableRegionCropIfNeeded(InputWindowHandle handle) { in setTouchableRegionCropIfNeeded()
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D | DisplayContent.java | 188 import android.view.InputWindowHandle; 580 private InputWindowHandle mPortalWindowHandle; 5381 private InputWindowHandle createPortalWindowHandle(String name) { in createPortalWindowHandle() 5384 final InputWindowHandle portalWindowHandle = new InputWindowHandle( in createPortalWindowHandle()
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/frameworks/base/core/jni/ |
D | android_hardware_input_InputWindowHandle.h | 27 class NativeInputWindowHandle : public InputWindowHandle {
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/frameworks/base/services/tests/wmtests/src/com/android/server/wm/ |
D | StubTransaction.java | 24 import android.view.InputWindowHandle; 95 InputWindowHandle handle) { in setInputWindowInfo()
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/frameworks/base/services/core/jni/ |
D | com_android_server_input_InputManagerService.cpp | 771 std::vector<sp<InputWindowHandle> > windowHandles; in setInputWindows() 781 sp<InputWindowHandle> windowHandle = in setInputWindows() 796 const sp<InputWindowHandle>& windowHandle = windowHandles[i]; in setInputWindows()
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/frameworks/base/services/core/java/com/android/server/input/ |
D | InputManagerService.java | 81 import android.view.InputWindowHandle; 221 private static native void nativeSetInputWindows(long ptr, InputWindowHandle[] windowHandles, in nativeSetInputWindows()
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