Searched refs:LIT (Results 1 – 4 of 4) sorted by relevance
76 if (!(v0->flags & vertex_t::LIT)) { in lightTriangleDarkSmooth()77 v0->flags |= vertex_t::LIT; in lightTriangleDarkSmooth()82 if (!(v1->flags & vertex_t::LIT)) { in lightTriangleDarkSmooth()83 v1->flags |= vertex_t::LIT; in lightTriangleDarkSmooth()88 if(!(v2->flags & vertex_t::LIT)) { in lightTriangleDarkSmooth()89 v2->flags |= vertex_t::LIT; in lightTriangleDarkSmooth()99 if (!(v2->flags & vertex_t::LIT)) { in lightTriangleDarkFlat()100 v2->flags |= vertex_t::LIT; in lightTriangleDarkFlat()112 if (!(v0->flags & vertex_t::LIT)) in lightTriangleSmooth()114 if (!(v1->flags & vertex_t::LIT)) in lightTriangleSmooth()[all …]
124 LIT = 0x4000, // lighting has been applied enumerator
449 v->flags |= vertex_t::LIT; in lightVertex()
1041 nv->flags |= vertex_t::LIT | vertex_t::EYE | vertex_t::TT; in clipVertex()