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Searched refs:LOG_EVERY_FRAME (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/base/
Dlogging.h20 #define LOG_EVERY_FRAME false macro
22 #define LOG_FRAME(...) if (LOG_EVERY_FRAME) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA…
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp480 if (LOG_EVERY_FRAME) { in RenderFrame()