Searched refs:LVM_FALSE (Results 1 – 15 of 15) sorted by relevance
256 pLVREV_Private->bControlPending = LVM_FALSE; in LVREV_GetInstanceHandle()258 pLVREV_Private->bDisableReverb = LVM_FALSE; in LVREV_GetInstanceHandle()267 pLVREV_Private->BypassMixer.CallbackSet2 = LVM_FALSE; in LVREV_GetInstanceHandle()274 pLVREV_Private->BypassMixer.CallbackSet1 = LVM_FALSE; in LVREV_GetInstanceHandle()287 pLVREV_Private->GainMixer.CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()303 pLVREV_Private->Mixer_APTaps[i].CallbackSet2 = LVM_FALSE; in LVREV_GetInstanceHandle()310 pLVREV_Private->Mixer_APTaps[i].CallbackSet1 = LVM_FALSE; in LVREV_GetInstanceHandle()318 pLVREV_Private->Mixer_SGFeedforward[i].CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()326 pLVREV_Private->Mixer_SGFeedback[i].CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()334 pLVREV_Private->FeedbackMixer[i].CallbackSet = LVM_FALSE; in LVREV_GetInstanceHandle()
526 if ((pPrivate->NewParams.Level == 0) && (pPrivate->bFirstControl == LVM_FALSE)) in LVREV_ApplyNewSettings()532 pPrivate->bDisableReverb = LVM_FALSE; in LVREV_ApplyNewSettings()543 pPrivate->BypassMixer.CallbackSet2 = LVM_FALSE; in LVREV_ApplyNewSettings()551 pPrivate->bDisableReverb = LVM_FALSE; in LVREV_ApplyNewSettings()554 else if (pPrivate->bFirstControl == LVM_FALSE) in LVREV_ApplyNewSettings()587 pPrivate->bFirstControl = LVM_FALSE; in LVREV_ApplyNewSettings()
79 pLVREV_Private->bControlPending = LVM_FALSE; in LVREV_Process()
72 int LvmInitFlag = LVM_FALSE;205 if(LvmInitFlag == LVM_FALSE){ in EffectCreate()235 if(GlobalSessionMemory[sessionNo].bBundledEffectsEnabled == LVM_FALSE){ in EffectCreate()247 pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; in EffectCreate()248 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in EffectCreate()249 pContext->pBundledContext->bBassEnabled = LVM_FALSE; in EffectCreate()250 pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; in EffectCreate()251 pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; in EffectCreate()252 pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; in EffectCreate()269 pContext->pBundledContext->bMuteEnabled = LVM_FALSE; in EffectCreate()[all …]
297 pInstance->TE_Active = LVM_FALSE; in LVM_SetTrebleBoost()330 pInstance->TE_Active = LVM_FALSE; in LVM_SetTrebleBoost()524 pInstance->ControlPending = LVM_FALSE; in LVM_ApplyNewSettings()528 } while ((pInstance->ControlPending != LVM_FALSE) && in LVM_ApplyNewSettings()540 pInstance->ControlPending = LVM_FALSE; in LVM_ApplyNewSettings()865 pInstance->NoSmoothVolume = LVM_FALSE; in LVM_ApplyNewSettings()1004 pInstance->CS_Active = LVM_FALSE; in LVM_AlgoCallBack()1014 pInstance->EQNB_Active = LVM_FALSE; in LVM_AlgoCallBack()1058 pInstance->VC_Active = LVM_FALSE; in LVM_VCCallBack()
661 pInstance->TE_Active = LVM_FALSE; in LVM_GetInstanceHandle()685 pInstance->VC_Active = LVM_FALSE; in LVM_GetInstanceHandle()726 pInstance->CS_Active = LVM_FALSE; in LVM_GetInstanceHandle()778 pInstance->DBE_Active = LVM_FALSE; in LVM_GetInstanceHandle()833 pInstance->EQNB_Active = LVM_FALSE; in LVM_GetInstanceHandle()
280 bool bMallocFailure = LVM_FALSE; in LvmBundle_init()454 pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; in lvmCreate()455 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in lvmCreate()456 pContext->pBundledContext->bBassEnabled = LVM_FALSE; in lvmCreate()457 pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; in lvmCreate()458 pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; in lvmCreate()459 pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; in lvmCreate()477 pContext->pBundledContext->bMuteEnabled = LVM_FALSE; in lvmCreate()478 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in lvmCreate()
201 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVCS_Init()202 pInstance->bTimerDone = LVM_FALSE; in LVCS_Init()
268 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVCS_MixerCallback()283 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVCS_MixerCallback()
197 pInstance->bTimerDone = LVM_FALSE; in LVCS_Control()
285 LVM_INT16 bChange = LVM_FALSE; in LVEQNB_Control()434 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVEQNB_BypassMixerCallBack()
318 pInstance->bInOperatingModeTransition = LVM_FALSE; in LVEQNB_Init()
39 #define LVM_FALSE 0 macro
395 if(pContext->bEnabled == LVM_FALSE && pContext->SamplesToExitCount > 0) { in process()674 bool bMallocFailure = LVM_FALSE; in Reverb_init()769 pContext->bEnabled = LVM_FALSE; in Reverb_init()1833 if (pContext->bEnabled == LVM_FALSE) { in Reverb_process()2017 if(pContext->bEnabled == LVM_FALSE){ in Reverb_command()2023 pContext->bEnabled = LVM_FALSE; in Reverb_command()
113 pLVPSA_Inst->bControlPending = LVM_FALSE; in LVPSA_Init()