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Searched refs:MIN_EARLY_GL_FRAME_COUNT_TRANSACTION (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/
DVSyncModulator.h39 const int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2; variable
DVSyncModulator.cpp92 mRemainingRenderEngineUsageCount = MIN_EARLY_GL_FRAME_COUNT_TRANSACTION; in onRefreshed()