Searched refs:MODE_FULL (Results 1 – 7 of 7) sorted by relevance
25 , prepareTextures(mode == MODE_FULL) in TreeInfo()
68 MODE_FULL, enumerator
211 if (info.mode == TreeInfo::MODE_FULL) { in prepareTreeImpl()225 if (info.mode == TreeInfo::MODE_FULL && mStagingDisplayList) { in prepareTreeImpl()238 if (info.mode == TreeInfo::MODE_FULL) { in prepareTreeImpl()
90 TreeInfo info(TreeInfo::MODE_FULL, *mContext); in run()
317 info.mode = (node.get() == target ? TreeInfo::MODE_FULL : TreeInfo::MODE_RT_ONLY); in prepareTree()589 TreeInfo info(TreeInfo::MODE_FULL, *this); in buildLayer()
204 if (info.mode == TreeInfo::MODE_FULL) { in prepareTree()264 if (info.mode == TreeInfo::MODE_FULL) { in runVectorDrawableAnimators()278 if (info.mode == TreeInfo::MODE_FULL) { in runVectorDrawableAnimators()308 if (info.mode == TreeInfo::MODE_FULL) { in runVectorDrawableAnimators()413 if (mode == TreeInfo::MODE_FULL) { in startFrame()
147 TreeInfo info(TreeInfo::MODE_FULL, *canvasContext.get()); in RENDERTHREAD_SKIA_PIPELINE_TEST()216 TreeInfo info(TreeInfo::MODE_FULL, *canvasContext.get()); in RENDERTHREAD_SKIA_PIPELINE_TEST()