Searched refs:Mz (Results 1 – 2 of 2) sorted by relevance
1218 final float Mz = Ax * Hy - Ay * Hx; in getRotationMatrix() local1222 R[3] = Mx; R[4] = My; R[5] = Mz; in getRotationMatrix()1226 R[4] = Mx; R[5] = My; R[6] = Mz; R[7] = 0; in getRotationMatrix()1236 final float c = (Ex * Mx + Ey * My + Ez * Mz) * invE; in getRotationMatrix()
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