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Searched refs:NATIVE_WINDOW_TRANSFORM_FLIP_V (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumerUtils.cpp54 if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { in computeTransformMatrix()
DSurfaceComposerClient.cpp1172 case NATIVE_WINDOW_TRANSFORM_FLIP_V: in setGeometry()
/frameworks/native/libs/nativewindow/
DANativeWindow.cpp110 static_assert(ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL == NATIVE_WINDOW_TRANSFORM_FLIP_V); in ANativeWindow_setBuffersTransform()
/frameworks/native/libs/nativewindow/include/system/
Dwindow.h270 NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V, enumerator
/frameworks/base/libs/hwui/surfacetexture/
DSurfaceTexture.cpp299 if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { in computeTransformMatrix()
/frameworks/native/services/surfaceflinger/
DBufferLayer.cpp128 if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) { in inverseOrientation()
/frameworks/native/services/surfaceflinger/tests/
DTransaction_test.cpp2808 .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_V) in TEST_P()