/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 159 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 186 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 237 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 274 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 362 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 392 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 420 EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 458 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 578 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 600 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() [all …]
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D | StreamSplitter_test.cpp | 97 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 114 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 169 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F() 188 Fence::NO_FENCE)); in TEST_F() 230 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
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D | BufferItemConsumer_test.cpp | 95 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in QueueBuffer() 116 status_t ret = mBIC->releaseBuffer(buffer, Fence::NO_FENCE); in ReleaseBuffer()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | FenceTime.h | 73 sp<Fence> fence{Fence::NO_FENCE}; 77 static const std::shared_ptr<FenceTime> NO_FENCE; variable 134 sp<Fence> mFence{Fence::NO_FENCE};
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D | Fence.h | 39 static const sp<Fence> NO_FENCE;
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/frameworks/native/libs/ui/include/ui/ |
D | FenceTime.h | 73 sp<Fence> fence{Fence::NO_FENCE}; 77 static const std::shared_ptr<FenceTime> NO_FENCE; variable 134 sp<Fence> mFence{Fence::NO_FENCE};
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D | Fence.h | 39 static const sp<Fence> NO_FENCE;
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/frameworks/native/libs/gui/include/gui/ |
D | FrameTimestamps.h | 93 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE}; 94 std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; 95 std::shared_ptr<FenceTime> displayPresentFence{FenceTime::NO_FENCE}; 96 std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE}; 175 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE};
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D | BufferItemConsumer.h | 86 const sp<Fence>& releaseFence = Fence::NO_FENCE);
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D | BufferItem.h | 63 std::shared_ptr<FenceTime> mFenceTime{FenceTime::NO_FENCE};
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D | BufferSlot.h | 183 mFence(Fence::NO_FENCE), in BufferSlot()
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/frameworks/native/libs/ui/ |
D | Fence.cpp | 38 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence); member in android::Fence 86 return NO_FENCE; in merge() 93 return NO_FENCE; in merge()
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D | FenceTime.cpp | 34 const auto FenceTime::NO_FENCE = std::make_shared<FenceTime>(Fence::NO_FENCE); member in android::FenceTime
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | FramebufferSurface.cpp | 61 mCurrentFence(Fence::NO_FENCE), in FramebufferSurface() 95 sp<Fence> acquireFence(Fence::NO_FENCE); in advanceFrame()
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D | VirtualDisplaySurface.cpp | 75 mFbFence(Fence::NO_FENCE), 76 mOutputFence(Fence::NO_FENCE), 622 mFbFence = Fence::NO_FENCE; in resetPerFrameState() 623 mOutputFence = Fence::NO_FENCE; in resetPerFrameState() 648 result = mHwc.setOutputBuffer(*mDisplayId, Fence::NO_FENCE, in refreshOutputBuffer()
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/frameworks/native/libs/gui/ |
D | FrameTimestamps.cpp | 99 } else if (&fenceTime == FenceTime::NO_FENCE.get()){ in dumpFenceTime() 298 frame.acquireFence = FenceTime::NO_FENCE; in applyDelta() 299 frame.gpuCompositionDoneFence = FenceTime::NO_FENCE; in applyDelta() 300 frame.displayPresentFence = FenceTime::NO_FENCE; in applyDelta() 301 frame.releaseFence = FenceTime::NO_FENCE; in applyDelta()
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D | ConsumerBase.cpp | 61 mPrevFinalReleaseFence(Fence::NO_FENCE) { in ConsumerBase() 100 mSlots[slotIndex].mFence = Fence::NO_FENCE; in freeBufferLocked() 461 mSlots[slot].mFence = Fence::NO_FENCE; in releaseBufferLocked()
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D | BufferQueueConsumer.cpp | 214 outBuffer->mFence = Fence::NO_FENCE; in acquireBuffer() 215 outBuffer->mFenceTime = FenceTime::NO_FENCE; in acquireBuffer() 253 mSlots[slot].mFence = Fence::NO_FENCE; in acquireBuffer() 386 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer()
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D | BufferQueueProducer.cpp | 56 mLastQueueBufferFence(Fence::NO_FENCE), in BufferQueueProducer() 474 mSlots[found].mFence = Fence::NO_FENCE; in dequeueBuffer() 500 Fence::NO_FENCE : mSlots[found].mFence; in dequeueBuffer() 502 mSlots[found].mFence = Fence::NO_FENCE; in dequeueBuffer() 753 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer() 1429 mSlots[*slot].mFence = Fence::NO_FENCE; in allocateBuffers() 1545 *outFence = Fence::NO_FENCE; in getLastQueuedBuffer()
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D | GLConsumer.cpp | 111 mCurrentFence(Fence::NO_FENCE), in GLConsumer() 140 mCurrentFence(Fence::NO_FENCE), in GLConsumer() 280 mCurrentFence = Fence::NO_FENCE; in releaseTexImage() 281 mCurrentFenceTime = FenceTime::NO_FENCE; in releaseTexImage()
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D | BufferHubProducer.cpp | 216 *out_fence = Fence::NO_FENCE; in dequeueBuffer() 815 buffers_[slot].mFence = Fence::NO_FENCE; in RemoveBuffer() 826 buffers_[slot].mFence = Fence::NO_FENCE; in FreeAllBuffers()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | SurfaceTexture.h | 353 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
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D | SurfaceTexture.cpp | 44 , mCurrentFence(Fence::NO_FENCE) in SurfaceTexture() 69 , mCurrentFence(Fence::NO_FENCE) in SurfaceTexture()
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/frameworks/av/media/libstagefright/filters/ |
D | GraphicBufferListener.cpp | 150 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in releaseBuffer()
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | DispSync.h | 252 std::shared_ptr<FenceTime> mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE};
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