Searched refs:NUM_SOUND_EFFECTS (Results 1 – 3 of 3) sorted by relevance
74 AudioManager.NUM_SOUND_EFFECTS + 10, "Sound Effects Loading");96 private final int[] mEffects = new int[AudioManager.NUM_SOUND_EFFECTS]; // indexes in mResources
3515 if (effectType >= AudioManager.NUM_SOUND_EFFECTS || effectType < 0) { in playSoundEffectVolume()
2239 public static final int NUM_SOUND_EFFECTS = 10; field in AudioManager2258 if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) { in playSoundEffect()2293 if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) { in playSoundEffect()2329 if (effectType < 0 || effectType >= NUM_SOUND_EFFECTS) { in playSoundEffect()