1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include <atomic>
20 #include <functional>
21 #include <memory>
22 #include <unordered_set>
23 
24 #include <stdint.h>
25 #include <sys/types.h>
26 #include <cutils/config_utils.h>
27 #include <cutils/misc.h>
28 #include <utils/Timers.h>
29 #include <utils/Errors.h>
30 #include <utils/KeyedVector.h>
31 #include <utils/SortedVector.h>
32 #include <media/AudioParameter.h>
33 #include <media/AudioPolicy.h>
34 #include <media/AudioProfile.h>
35 #include <media/PatchBuilder.h>
36 #include "AudioPolicyInterface.h"
37 
38 #include <AudioPolicyManagerObserver.h>
39 #include <AudioPolicyConfig.h>
40 #include <PolicyAudioPort.h>
41 #include <AudioPatch.h>
42 #include <DeviceDescriptor.h>
43 #include <IOProfile.h>
44 #include <HwModule.h>
45 #include <AudioInputDescriptor.h>
46 #include <AudioOutputDescriptor.h>
47 #include <AudioPolicyMix.h>
48 #include <EffectDescriptor.h>
49 #include <SoundTriggerSession.h>
50 #include "EngineLibrary.h"
51 #include "TypeConverter.h"
52 
53 namespace android {
54 
55 // ----------------------------------------------------------------------------
56 
57 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
58 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
59 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
60 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
61 // Max volume difference on A2DP between playing media and STRATEGY_SONIFICATION streams: 12dB
62 #define SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB (12)
63 
64 // Time in milliseconds during which we consider that music is still active after a music
65 // track was stopped - see computeVolume()
66 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
67 
68 // Time in milliseconds during witch some streams are muted while the audio path
69 // is switched
70 #define MUTE_TIME_MS 2000
71 
72 // multiplication factor applied to output latency when calculating a safe mute delay when
73 // invalidating tracks
74 #define LATENCY_MUTE_FACTOR 4
75 
76 #define NUM_TEST_OUTPUTS 5
77 
78 #define NUM_VOL_CURVE_KNEES 2
79 
80 // Default minimum length allowed for offloading a compressed track
81 // Can be overridden by the audio.offload.min.duration.secs property
82 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
83 
84 // ----------------------------------------------------------------------------
85 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
86 // ----------------------------------------------------------------------------
87 
88 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
89 {
90 
91 public:
92         explicit AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
93         virtual ~AudioPolicyManager();
94 
95         // AudioPolicyInterface
96         virtual status_t setDeviceConnectionState(audio_devices_t device,
97                                                           audio_policy_dev_state_t state,
98                                                           const char *device_address,
99                                                           const char *device_name,
100                                                           audio_format_t encodedFormat);
101         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
102                                                                               const char *device_address);
103         virtual status_t handleDeviceConfigChange(audio_devices_t device,
104                                                   const char *device_address,
105                                                   const char *device_name,
106                                                   audio_format_t encodedFormat);
107         virtual void setPhoneState(audio_mode_t state);
108         virtual void setForceUse(audio_policy_force_use_t usage,
109                                  audio_policy_forced_cfg_t config);
110         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
111 
112         virtual void setSystemProperty(const char* property, const char* value);
113         virtual status_t initCheck();
114         virtual audio_io_handle_t getOutput(audio_stream_type_t stream);
115         status_t getOutputForAttr(const audio_attributes_t *attr,
116                                   audio_io_handle_t *output,
117                                   audio_session_t session,
118                                   audio_stream_type_t *stream,
119                                   uid_t uid,
120                                   const audio_config_t *config,
121                                   audio_output_flags_t *flags,
122                                   audio_port_handle_t *selectedDeviceId,
123                                   audio_port_handle_t *portId,
124                                   std::vector<audio_io_handle_t> *secondaryOutputs) override;
125         virtual status_t startOutput(audio_port_handle_t portId);
126         virtual status_t stopOutput(audio_port_handle_t portId);
127         virtual void releaseOutput(audio_port_handle_t portId);
128         virtual status_t getInputForAttr(const audio_attributes_t *attr,
129                                          audio_io_handle_t *input,
130                                          audio_unique_id_t riid,
131                                          audio_session_t session,
132                                          uid_t uid,
133                                          const audio_config_base_t *config,
134                                          audio_input_flags_t flags,
135                                          audio_port_handle_t *selectedDeviceId,
136                                          input_type_t *inputType,
137                                          audio_port_handle_t *portId);
138 
139         // indicates to the audio policy manager that the input starts being used.
140         virtual status_t startInput(audio_port_handle_t portId);
141 
142         // indicates to the audio policy manager that the input stops being used.
143         virtual status_t stopInput(audio_port_handle_t portId);
144         virtual void releaseInput(audio_port_handle_t portId);
145         virtual void checkCloseInputs();
146         /**
147          * @brief initStreamVolume: even if the engine volume files provides min and max, keep this
148          * api for compatibility reason.
149          * AudioServer will get the min and max and may overwrite them if:
150          *      -using property (highest priority)
151          *      -not defined (-1 by convention), case when still using apm volume tables XML files
152          * @param stream to be considered
153          * @param indexMin to set
154          * @param indexMax to set
155          */
156         virtual void initStreamVolume(audio_stream_type_t stream, int indexMin, int indexMax);
157         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
158                                               int index,
159                                               audio_devices_t device);
160         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
161                                               int *index,
162                                               audio_devices_t device);
163 
164         virtual status_t setVolumeIndexForAttributes(const audio_attributes_t &attr,
165                                                      int index,
166                                                      audio_devices_t device);
167         virtual status_t getVolumeIndexForAttributes(const audio_attributes_t &attr,
168                                                      int &index,
169                                                      audio_devices_t device);
170         virtual status_t getMaxVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
171 
172         virtual status_t getMinVolumeIndexForAttributes(const audio_attributes_t &attr, int &index);
173 
174         status_t setVolumeCurveIndex(int index,
175                                      audio_devices_t device,
176                                      IVolumeCurves &volumeCurves);
177 
178         status_t getVolumeIndex(const IVolumeCurves &curves, int &index,
179                                 const DeviceTypeSet& deviceTypes) const;
180 
181         // return the strategy corresponding to a given stream type
getStrategyForStream(audio_stream_type_t stream)182         virtual uint32_t getStrategyForStream(audio_stream_type_t stream)
183         {
184             return streamToStrategy(stream);
185         }
streamToStrategy(audio_stream_type_t stream)186         product_strategy_t streamToStrategy(audio_stream_type_t stream) const
187         {
188             auto attributes = mEngine->getAttributesForStreamType(stream);
189             return mEngine->getProductStrategyForAttributes(attributes);
190         }
191 
192         // return the enabled output devices for the given stream type
193         virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
194 
195         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
196         virtual status_t registerEffect(const effect_descriptor_t *desc,
197                                         audio_io_handle_t io,
198                                         uint32_t strategy,
199                                         int session,
200                                         int id);
201         virtual status_t unregisterEffect(int id);
202         virtual status_t setEffectEnabled(int id, bool enabled);
203         status_t moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io) override;
204 
205         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
206         // return whether a stream is playing remotely, override to change the definition of
207         //   local/remote playback, used for instance by notification manager to not make
208         //   media players lose audio focus when not playing locally
209         //   For the base implementation, "remotely" means playing during screen mirroring which
210         //   uses an output for playback with a non-empty, non "0" address.
211         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
212                                             uint32_t inPastMs = 0) const;
213 
214         virtual bool isSourceActive(audio_source_t source) const;
215 
216         // helpers for dump(int fd)
217         void dumpManualSurroundFormats(String8 *dst) const;
218         void dump(String8 *dst) const;
219 
220         status_t dump(int fd) override;
221 
222         status_t setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy) override;
223         virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
224 
225         virtual bool isDirectOutputSupported(const audio_config_base_t& config,
226                                              const audio_attributes_t& attributes);
227 
228         virtual status_t listAudioPorts(audio_port_role_t role,
229                                         audio_port_type_t type,
230                                         unsigned int *num_ports,
231                                         struct audio_port *ports,
232                                         unsigned int *generation);
233         virtual status_t getAudioPort(struct audio_port *port);
createAudioPatch(const struct audio_patch * patch,audio_patch_handle_t * handle,uid_t uid)234         virtual status_t createAudioPatch(const struct audio_patch *patch,
235                                            audio_patch_handle_t *handle,
236                                            uid_t uid) {
237             return createAudioPatchInternal(patch, handle, uid);
238         }
239 
240         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
241                                               uid_t uid);
242         virtual status_t listAudioPatches(unsigned int *num_patches,
243                                           struct audio_patch *patches,
244                                           unsigned int *generation);
245         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
246 
247         virtual void releaseResourcesForUid(uid_t uid);
248 
249         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
250                                                audio_io_handle_t *ioHandle,
251                                                audio_devices_t *device);
252 
releaseSoundTriggerSession(audio_session_t session)253         virtual status_t releaseSoundTriggerSession(audio_session_t session)
254         {
255             return mSoundTriggerSessions.releaseSession(session);
256         }
257 
258         virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes);
259         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
260         virtual status_t setUidDeviceAffinities(uid_t uid,
261                 const Vector<AudioDeviceTypeAddr>& devices);
262         virtual status_t removeUidDeviceAffinities(uid_t uid);
263 
264         virtual status_t setPreferredDeviceForStrategy(product_strategy_t strategy,
265                                                    const AudioDeviceTypeAddr &device);
266         virtual status_t removePreferredDeviceForStrategy(product_strategy_t strategy);
267         virtual status_t getPreferredDeviceForStrategy(product_strategy_t strategy,
268                                                    AudioDeviceTypeAddr &device);
269 
270         virtual status_t startAudioSource(const struct audio_port_config *source,
271                                           const audio_attributes_t *attributes,
272                                           audio_port_handle_t *portId,
273                                           uid_t uid);
274         virtual status_t stopAudioSource(audio_port_handle_t portId);
275 
276         virtual status_t setMasterMono(bool mono);
277         virtual status_t getMasterMono(bool *mono);
278         virtual float    getStreamVolumeDB(
279                     audio_stream_type_t stream, int index, audio_devices_t device);
280 
281         virtual status_t getSurroundFormats(unsigned int *numSurroundFormats,
282                                             audio_format_t *surroundFormats,
283                                             bool *surroundFormatsEnabled,
284                                             bool reported);
285         virtual status_t setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled);
286 
287         virtual status_t getHwOffloadEncodingFormatsSupportedForA2DP(
288                     std::vector<audio_format_t> *formats);
289 
290         virtual void setAppState(uid_t uid, app_state_t state);
291 
292         virtual bool isHapticPlaybackSupported();
293 
listAudioProductStrategies(AudioProductStrategyVector & strategies)294         virtual status_t listAudioProductStrategies(AudioProductStrategyVector &strategies)
295         {
296             return mEngine->listAudioProductStrategies(strategies);
297         }
298 
getProductStrategyFromAudioAttributes(const AudioAttributes & aa,product_strategy_t & productStrategy)299         virtual status_t getProductStrategyFromAudioAttributes(const AudioAttributes &aa,
300                                                                product_strategy_t &productStrategy)
301         {
302             productStrategy = mEngine->getProductStrategyForAttributes(aa.getAttributes());
303             return productStrategy != PRODUCT_STRATEGY_NONE ? NO_ERROR : BAD_VALUE;
304         }
305 
listAudioVolumeGroups(AudioVolumeGroupVector & groups)306         virtual status_t listAudioVolumeGroups(AudioVolumeGroupVector &groups)
307         {
308             return mEngine->listAudioVolumeGroups(groups);
309         }
310 
getVolumeGroupFromAudioAttributes(const AudioAttributes & aa,volume_group_t & volumeGroup)311         virtual status_t getVolumeGroupFromAudioAttributes(const AudioAttributes &aa,
312                                                            volume_group_t &volumeGroup)
313         {
314             volumeGroup = mEngine->getVolumeGroupForAttributes(aa.getAttributes());
315             return volumeGroup != VOLUME_GROUP_NONE ? NO_ERROR : BAD_VALUE;
316         }
317 
318         void onNewAudioModulesAvailable() override;
319 
320         status_t initialize();
321 
322 protected:
323         // A constructor that allows more fine-grained control over initialization process,
324         // used in automatic tests.
325         AudioPolicyManager(AudioPolicyClientInterface *clientInterface, bool forTesting);
326 
327         // These methods should be used when finer control over APM initialization
328         // is needed, e.g. in tests. Must be used in conjunction with the constructor
329         // that only performs fields initialization. The public constructor comprises
330         // these steps in the following sequence:
331         //   - field initializing constructor;
332         //   - loadConfig;
333         //   - initialize.
getConfig()334         AudioPolicyConfig& getConfig() { return mConfig; }
335         void loadConfig();
336 
337         // From AudioPolicyManagerObserver
getAudioPatches()338         virtual const AudioPatchCollection &getAudioPatches() const
339         {
340             return mAudioPatches;
341         }
getSoundTriggerSessionCollection()342         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
343         {
344             return mSoundTriggerSessions;
345         }
getAudioPolicyMixCollection()346         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
347         {
348             return mPolicyMixes;
349         }
getOutputs()350         virtual const SwAudioOutputCollection &getOutputs() const
351         {
352             return mOutputs;
353         }
getInputs()354         virtual const AudioInputCollection &getInputs() const
355         {
356             return mInputs;
357         }
getAvailableOutputDevices()358         virtual const DeviceVector getAvailableOutputDevices() const
359         {
360             return mAvailableOutputDevices.filterForEngine();
361         }
getAvailableInputDevices()362         virtual const DeviceVector getAvailableInputDevices() const
363         {
364             // legacy and non-legacy remote-submix are managed by the engine, do not filter
365             return mAvailableInputDevices;
366         }
getDefaultOutputDevice()367         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
368         {
369             return mDefaultOutputDevice;
370         }
371 
getVolumeGroups()372         std::vector<volume_group_t> getVolumeGroups() const
373         {
374             return mEngine->getVolumeGroups();
375         }
376 
toVolumeSource(volume_group_t volumeGroup)377         VolumeSource toVolumeSource(volume_group_t volumeGroup) const
378         {
379             return static_cast<VolumeSource>(volumeGroup);
380         }
toVolumeSource(const audio_attributes_t & attributes)381         VolumeSource toVolumeSource(const audio_attributes_t &attributes) const
382         {
383             return toVolumeSource(mEngine->getVolumeGroupForAttributes(attributes));
384         }
toVolumeSource(audio_stream_type_t stream)385         VolumeSource toVolumeSource(audio_stream_type_t stream) const
386         {
387             return toVolumeSource(mEngine->getVolumeGroupForStreamType(stream));
388         }
getVolumeCurves(VolumeSource volumeSource)389         IVolumeCurves &getVolumeCurves(VolumeSource volumeSource)
390         {
391           auto *curves = mEngine->getVolumeCurvesForVolumeGroup(
392               static_cast<volume_group_t>(volumeSource));
393           ALOG_ASSERT(curves != nullptr, "No curves for volume source %d", volumeSource);
394           return *curves;
395         }
getVolumeCurves(const audio_attributes_t & attr)396         IVolumeCurves &getVolumeCurves(const audio_attributes_t &attr)
397         {
398             auto *curves = mEngine->getVolumeCurvesForAttributes(attr);
399             ALOG_ASSERT(curves != nullptr, "No curves for attributes %s", toString(attr).c_str());
400             return *curves;
401         }
getVolumeCurves(audio_stream_type_t stream)402         IVolumeCurves &getVolumeCurves(audio_stream_type_t stream)
403         {
404             auto *curves = mEngine->getVolumeCurvesForStreamType(stream);
405             ALOG_ASSERT(curves != nullptr, "No curves for stream %s", toString(stream).c_str());
406             return *curves;
407         }
408 
409         void addOutput(audio_io_handle_t output, const sp<SwAudioOutputDescriptor>& outputDesc);
410         void removeOutput(audio_io_handle_t output);
411         void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
412 
413         // change the route of the specified output. Returns the number of ms we have slept to
414         // allow new routing to take effect in certain cases.
415         uint32_t setOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
416                                   const DeviceVector &device,
417                                   bool force = false,
418                                   int delayMs = 0,
419                                   audio_patch_handle_t *patchHandle = NULL,
420                                   bool requiresMuteCheck = true);
421         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
422                                    int delayMs = 0,
423                                    audio_patch_handle_t *patchHandle = NULL);
424         status_t setInputDevice(audio_io_handle_t input,
425                                 const sp<DeviceDescriptor> &device,
426                                 bool force = false,
427                                 audio_patch_handle_t *patchHandle = NULL);
428         status_t resetInputDevice(audio_io_handle_t input,
429                                   audio_patch_handle_t *patchHandle = NULL);
430 
431         // compute the actual volume for a given stream according to the requested index and a particular
432         // device
433         virtual float computeVolume(IVolumeCurves &curves,
434                                     VolumeSource volumeSource,
435                                     int index,
436                                     const DeviceTypeSet& deviceTypes);
437 
438         // rescale volume index from srcStream within range of dstStream
439         int rescaleVolumeIndex(int srcIndex,
440                                VolumeSource fromVolumeSource,
441                                VolumeSource toVolumeSource);
442         // check that volume change is permitted, compute and send new volume to audio hardware
443         virtual status_t checkAndSetVolume(IVolumeCurves &curves,
444                                            VolumeSource volumeSource, int index,
445                                            const sp<AudioOutputDescriptor>& outputDesc,
446                                            DeviceTypeSet deviceTypes,
447                                            int delayMs = 0, bool force = false);
448 
449         // apply all stream volumes to the specified output and device
450         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
451                                 const DeviceTypeSet& deviceTypes,
452                                 int delayMs = 0, bool force = false);
453 
454         /**
455          * @brief setStrategyMute Mute or unmute all active clients on the considered output
456          * following the given strategy.
457          * @param strategy to be considered
458          * @param on true for mute, false for unmute
459          * @param outputDesc to be considered
460          * @param delayMs
461          * @param device
462          */
463         void setStrategyMute(product_strategy_t strategy,
464                              bool on,
465                              const sp<AudioOutputDescriptor>& outputDesc,
466                              int delayMs = 0,
467                              DeviceTypeSet deviceTypes = DeviceTypeSet());
468 
469         /**
470          * @brief setVolumeSourceMute Mute or unmute the volume source on the specified output
471          * @param volumeSource to be muted/unmute (may host legacy streams or by extension set of
472          * audio attributes)
473          * @param on true to mute, false to umute
474          * @param outputDesc on which the client following the volume group shall be muted/umuted
475          * @param delayMs
476          * @param device
477          */
478         void setVolumeSourceMute(VolumeSource volumeSource,
479                                  bool on,
480                                  const sp<AudioOutputDescriptor>& outputDesc,
481                                  int delayMs = 0,
482                                  DeviceTypeSet deviceTypes = DeviceTypeSet());
483 
484         audio_mode_t getPhoneState();
485 
486         // true if device is in a telephony or VoIP call
487         virtual bool isInCall();
488         // true if given state represents a device in a telephony or VoIP call
489         virtual bool isStateInCall(int state);
490 
491         // when a device is connected, checks if an open output can be routed
492         // to this device. If none is open, tries to open one of the available outputs.
493         // Returns an output suitable to this device or 0.
494         // when a device is disconnected, checks if an output is not used any more and
495         // returns its handle if any.
496         // transfers the audio tracks and effects from one output thread to another accordingly.
497         status_t checkOutputsForDevice(const sp<DeviceDescriptor>& device,
498                                        audio_policy_dev_state_t state,
499                                        SortedVector<audio_io_handle_t>& outputs);
500 
501         status_t checkInputsForDevice(const sp<DeviceDescriptor>& device,
502                                       audio_policy_dev_state_t state);
503 
504         // close an output and its companion duplicating output.
505         void closeOutput(audio_io_handle_t output);
506 
507         // close an input.
508         void closeInput(audio_io_handle_t input);
509 
510         // runs all the checks required for accommodating changes in devices and outputs
511         // if 'onOutputsChecked' callback is provided, it is executed after the outputs
512         // check via 'checkOutputForAllStrategies'. If the callback returns 'true',
513         // A2DP suspend status is rechecked.
514         void checkForDeviceAndOutputChanges(std::function<bool()> onOutputsChecked = nullptr);
515 
516         /**
517          * @brief updates routing for all outputs (including call if call in progress).
518          * @param delayMs delay for unmuting if required
519          */
520         void updateCallAndOutputRouting(bool forceVolumeReeval = true, uint32_t delayMs = 0);
521 
522         /**
523          * @brief checkOutputForAttributes checks and if necessary changes outputs used for the
524          * given audio attributes.
525          * must be called every time a condition that affects the output choice for a given
526          * attributes changes: connected device, phone state, force use...
527          * Must be called before updateDevicesAndOutputs()
528          * @param attr to be considered
529          */
530         void checkOutputForAttributes(const audio_attributes_t &attr);
531 
532         bool followsSameRouting(const audio_attributes_t &lAttr,
533                                 const audio_attributes_t &rAttr) const;
534 
535         /**
536          * @brief checkOutputForAllStrategies Same as @see checkOutputForAttributes()
537          *      but for a all product strategies in order of priority
538          */
539         void checkOutputForAllStrategies();
540 
541         // Same as checkOutputForStrategy but for secondary outputs. Make sure if a secondary
542         // output condition changes, the track is properly rerouted
543         void checkSecondaryOutputs();
544 
545         // manages A2DP output suspend/restore according to phone state and BT SCO usage
546         void checkA2dpSuspend();
547 
548         // selects the most appropriate device on output for current state
549         // must be called every time a condition that affects the device choice for a given output is
550         // changed: connected device, phone state, force use, output start, output stop..
551         // see getDeviceForStrategy() for the use of fromCache parameter
552         DeviceVector getNewOutputDevices(const sp<SwAudioOutputDescriptor>& outputDesc,
553                                          bool fromCache);
554 
555         /**
556          * @brief updateDevicesAndOutputs: updates cache of devices of the engine
557          * must be called every time a condition that affects the device choice is changed:
558          * connected device, phone state, force use...
559          * cached values are used by getOutputDevicesForStream()/getDevicesForAttributes if
560          * parameter fromCache is true.
561          * Must be called after checkOutputForAllStrategies()
562          */
563         void updateDevicesAndOutputs();
564 
565         // selects the most appropriate device on input for current state
566         sp<DeviceDescriptor> getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
567 
getMaxEffectsCpuLoad()568         virtual uint32_t getMaxEffectsCpuLoad()
569         {
570             return mEffects.getMaxEffectsCpuLoad();
571         }
572 
getMaxEffectsMemory()573         virtual uint32_t getMaxEffectsMemory()
574         {
575             return mEffects.getMaxEffectsMemory();
576         }
577 
578         SortedVector<audio_io_handle_t> getOutputsForDevices(
579                 const DeviceVector &devices, const SwAudioOutputCollection& openOutputs);
580 
581         /**
582          * @brief checkDeviceMuteStrategies mute/unmute strategies
583          *      using an incompatible device combination.
584          *      if muting, wait for the audio in pcm buffer to be drained before proceeding
585          *      if unmuting, unmute only after the specified delay
586          * @param outputDesc
587          * @param prevDevice
588          * @param delayMs
589          * @return the number of ms waited
590          */
591         virtual uint32_t checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
592                                                    const DeviceVector &prevDevices,
593                                                    uint32_t delayMs);
594 
595         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
596                                        audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
597                                        audio_format_t format = AUDIO_FORMAT_INVALID,
598                                        audio_channel_mask_t channelMask = AUDIO_CHANNEL_NONE,
599                                        uint32_t samplingRate = 0);
600         // samplingRate, format, channelMask are in/out and so may be modified
601         sp<IOProfile> getInputProfile(const sp<DeviceDescriptor> & device,
602                                       uint32_t& samplingRate,
603                                       audio_format_t& format,
604                                       audio_channel_mask_t& channelMask,
605                                       audio_input_flags_t flags);
606         /**
607          * @brief getProfileForOutput
608          * @param devices vector of descriptors, may be empty if ignoring the device is required
609          * @param samplingRate
610          * @param format
611          * @param channelMask
612          * @param flags
613          * @param directOnly
614          * @return IOProfile to be used if found, nullptr otherwise
615          */
616         sp<IOProfile> getProfileForOutput(const DeviceVector &devices,
617                                           uint32_t samplingRate,
618                                           audio_format_t format,
619                                           audio_channel_mask_t channelMask,
620                                           audio_output_flags_t flags,
621                                           bool directOnly);
622 
623         audio_io_handle_t selectOutputForMusicEffects();
624 
addAudioPatch(audio_patch_handle_t handle,const sp<AudioPatch> & patch)625         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
626         {
627             return mAudioPatches.addAudioPatch(handle, patch);
628         }
removeAudioPatch(audio_patch_handle_t handle)629         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
630         {
631             return mAudioPatches.removeAudioPatch(handle);
632         }
633 
isPrimaryModule(const sp<HwModule> & module)634         bool isPrimaryModule(const sp<HwModule> &module) const
635         {
636             if (module == 0 || !hasPrimaryOutput()) {
637                 return false;
638             }
639             return module->getHandle() == mPrimaryOutput->getModuleHandle();
640         }
availablePrimaryOutputDevices()641         DeviceVector availablePrimaryOutputDevices() const
642         {
643             if (!hasPrimaryOutput()) {
644                 return DeviceVector();
645             }
646             return mAvailableOutputDevices.filter(mPrimaryOutput->supportedDevices());
647         }
availablePrimaryModuleInputDevices()648         DeviceVector availablePrimaryModuleInputDevices() const
649         {
650             if (!hasPrimaryOutput()) {
651                 return DeviceVector();
652             }
653             return mAvailableInputDevices.getDevicesFromHwModule(
654                     mPrimaryOutput->getModuleHandle());
655         }
656         /**
657          * @brief getFirstDeviceId of the Device Vector
658          * @return if the collection is not empty, it returns the first device Id,
659          *         otherwise AUDIO_PORT_HANDLE_NONE
660          */
getFirstDeviceId(const DeviceVector & devices)661         audio_port_handle_t getFirstDeviceId(const DeviceVector &devices) const
662         {
663             return (devices.size() > 0) ? devices.itemAt(0)->getId() : AUDIO_PORT_HANDLE_NONE;
664         }
getFirstDeviceAddress(const DeviceVector & devices)665         String8 getFirstDeviceAddress(const DeviceVector &devices) const
666         {
667             return (devices.size() > 0) ?
668                     String8(devices.itemAt(0)->address().c_str()) : String8("");
669         }
670 
671         uint32_t updateCallRouting(const DeviceVector &rxDevices, uint32_t delayMs = 0);
672         sp<AudioPatch> createTelephonyPatch(bool isRx, const sp<DeviceDescriptor> &device,
673                                             uint32_t delayMs);
674         bool isDeviceOfModule(const sp<DeviceDescriptor>& devDesc, const char *moduleId) const;
675 
676         status_t startSource(const sp<SwAudioOutputDescriptor>& outputDesc,
677                              const sp<TrackClientDescriptor>& client,
678                              uint32_t *delayMs);
679         status_t stopSource(const sp<SwAudioOutputDescriptor>& outputDesc,
680                             const sp<TrackClientDescriptor>& client);
681 
682         void clearAudioPatches(uid_t uid);
683         void clearSessionRoutes(uid_t uid);
684 
685         /**
686          * @brief checkStrategyRoute: when an output is beeing rerouted, reconsider each output
687          * that may host a strategy playing on the considered output.
688          * @param ps product strategy that initiated the rerouting
689          * @param ouptutToSkip output that initiated the rerouting
690          */
691         void checkStrategyRoute(product_strategy_t ps, audio_io_handle_t ouptutToSkip);
692 
hasPrimaryOutput()693         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
694 
695         status_t connectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
696         status_t disconnectAudioSource(const sp<SourceClientDescriptor>& sourceDesc);
697 
698         sp<SourceClientDescriptor> getSourceForAttributesOnOutput(audio_io_handle_t output,
699                                                                   const audio_attributes_t &attr);
700 
701         void cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc);
702 
703         void clearAudioSources(uid_t uid);
704 
705         static bool streamsMatchForvolume(audio_stream_type_t stream1,
706                                           audio_stream_type_t stream2);
707 
708         void closeActiveClients(const sp<AudioInputDescriptor>& input);
709         void closeClient(audio_port_handle_t portId);
710 
711         const uid_t mUidCached;                         // AID_AUDIOSERVER
712         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
713         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
714         // list of descriptors for outputs currently opened
715 
716         SwAudioOutputCollection mOutputs;
717         // copy of mOutputs before setDeviceConnectionState() opens new outputs
718         // reset to mOutputs when updateDevicesAndOutputs() is called.
719         SwAudioOutputCollection mPreviousOutputs;
720         AudioInputCollection mInputs;     // list of input descriptors
721 
722         DeviceVector  mOutputDevicesAll; // all output devices from the config
723         DeviceVector  mInputDevicesAll;  // all input devices from the config
724         DeviceVector  mAvailableOutputDevices; // all available output devices
725         DeviceVector  mAvailableInputDevices;  // all available input devices
726 
727         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
728 
729         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
730         bool    mA2dpSuspended;  // true if A2DP output is suspended
731 
732         EffectDescriptorCollection mEffects;  // list of registered audio effects
733         sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
734         HwModuleCollection mHwModules; // contains modules that have been loaded successfully
735         HwModuleCollection mHwModulesAll; // contains all modules declared in the config
736 
737         AudioPolicyConfig mConfig;
738 
739         std::atomic<uint32_t> mAudioPortGeneration;
740 
741         AudioPatchCollection mAudioPatches;
742 
743         SoundTriggerSessionCollection mSoundTriggerSessions;
744 
745         sp<AudioPatch> mCallTxPatch;
746         sp<AudioPatch> mCallRxPatch;
747 
748         HwAudioOutputCollection mHwOutputs;
749         SourceClientCollection mAudioSources;
750 
751         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
752         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
753         enum {
754             STARTING_OUTPUT,
755             STARTING_BEACON,
756             STOPPING_OUTPUT,
757             STOPPING_BEACON
758         };
759         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
760         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
761         bool mBeaconMuted;              // has STREAM_TTS been muted
762         bool mTtsOutputAvailable;       // true if a dedicated output for TTS stream is available
763 
764         bool mMasterMono;               // true if we wish to force all outputs to mono
765         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
766         audio_io_handle_t mMusicEffectOutput;     // output selected for music effects
767 
768         uint32_t nextAudioPortGeneration();
769 
770         // Audio Policy Engine Interface.
771         EngineInstance mEngine;
772 
773         // Surround formats that are enabled manually. Taken into account when
774         // "encoded surround" is forced into "manual" mode.
775         std::unordered_set<audio_format_t> mManualSurroundFormats;
776 
777         std::unordered_map<uid_t, audio_flags_mask_t> mAllowedCapturePolicies;
778 private:
779         void onNewAudioModulesAvailableInt(DeviceVector *newDevices);
780 
781         // Add or remove AC3 DTS encodings based on user preferences.
782         void modifySurroundFormats(const sp<DeviceDescriptor>& devDesc, FormatVector *formatsPtr);
783         void modifySurroundChannelMasks(ChannelMaskSet *channelMasksPtr);
784 
785         // Support for Multi-Stream Decoder (MSD) module
786         sp<DeviceDescriptor> getMsdAudioInDevice() const;
787         DeviceVector getMsdAudioOutDevices() const;
788         const AudioPatchCollection getMsdPatches() const;
789         status_t getBestMsdAudioProfileFor(const sp<DeviceDescriptor> &outputDevice,
790                                            bool hwAvSync,
791                                            audio_port_config *sourceConfig,
792                                            audio_port_config *sinkConfig) const;
793         PatchBuilder buildMsdPatch(const sp<DeviceDescriptor> &outputDevice) const;
794         status_t setMsdPatch(const sp<DeviceDescriptor> &outputDevice = nullptr);
795 
796         // If any, resolve any "dynamic" fields of an Audio Profiles collection
797         void updateAudioProfiles(const sp<DeviceDescriptor>& devDesc, audio_io_handle_t ioHandle,
798                 AudioProfileVector &profiles);
799 
800         // Notify the policy client of any change of device state with AUDIO_IO_HANDLE_NONE,
801         // so that the client interprets it as global to audio hardware interfaces.
802         // It can give a chance to HAL implementer to retrieve dynamic capabilities associated
803         // to this device for example.
804         // TODO avoid opening stream to retrieve capabilities of a profile.
805         void broadcastDeviceConnectionState(const sp<DeviceDescriptor> &device,
806                                             audio_policy_dev_state_t state);
807 
808         // updates device caching and output for streams that can influence the
809         //    routing of notifications
810         void handleNotificationRoutingForStream(audio_stream_type_t stream);
curAudioPortGeneration()811         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
812         // internal method, get audio_attributes_t from either a source audio_attributes_t
813         // or audio_stream_type_t, respectively.
814         status_t getAudioAttributes(audio_attributes_t *dstAttr,
815                 const audio_attributes_t *srcAttr,
816                 audio_stream_type_t srcStream);
817         // internal method, called by getOutputForAttr() and connectAudioSource.
818         status_t getOutputForAttrInt(audio_attributes_t *resultAttr,
819                 audio_io_handle_t *output,
820                 audio_session_t session,
821                 const audio_attributes_t *attr,
822                 audio_stream_type_t *stream,
823                 uid_t uid,
824                 const audio_config_t *config,
825                 audio_output_flags_t *flags,
826                 audio_port_handle_t *selectedDeviceId,
827                 bool *isRequestedDeviceForExclusiveUse,
828                 std::vector<sp<SwAudioOutputDescriptor>> *secondaryDescs);
829         // internal method to return the output handle for the given device and format
830         audio_io_handle_t getOutputForDevices(
831                 const DeviceVector &devices,
832                 audio_session_t session,
833                 audio_stream_type_t stream,
834                 const audio_config_t *config,
835                 audio_output_flags_t *flags,
836                 bool forceMutingHaptic = false);
837 
838         /**
839          * @brief getInputForDevice selects an input handle for a given input device and
840          * requester context
841          * @param device to be used by requester, selected by policy mix rules or engine
842          * @param session requester session id
843          * @param uid requester uid
844          * @param attributes requester audio attributes (e.g. input source and tags matter)
845          * @param config requester audio configuration (e.g. sample rate, format, channel mask).
846          * @param flags requester input flags
847          * @param policyMix may be null, policy rules to be followed by the requester
848          * @return input io handle aka unique input identifier selected for this device.
849          */
850         audio_io_handle_t getInputForDevice(const sp<DeviceDescriptor> &device,
851                 audio_session_t session,
852                 const audio_attributes_t &attributes,
853                 const audio_config_base_t *config,
854                 audio_input_flags_t flags,
855                 const sp<AudioPolicyMix> &policyMix);
856 
857         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
858         // returns 0 if no mute/unmute event happened, the largest latency of the device where
859         //   the mute/unmute happened
860         uint32_t handleEventForBeacon(int event);
861         uint32_t setBeaconMute(bool mute);
862         bool     isValidAttributes(const audio_attributes_t *paa);
863 
864         // Called by setDeviceConnectionState().
865         status_t setDeviceConnectionStateInt(audio_devices_t deviceType,
866                                              audio_policy_dev_state_t state,
867                                              const char *device_address,
868                                              const char *device_name,
869                                              audio_format_t encodedFormat);
870         status_t setDeviceConnectionStateInt(const sp<DeviceDescriptor> &device,
871                                              audio_policy_dev_state_t state);
872 
873         void setEngineDeviceConnectionState(const sp<DeviceDescriptor> device,
874                                       audio_policy_dev_state_t state);
875 
updateMono(audio_io_handle_t output)876         void updateMono(audio_io_handle_t output) {
877             AudioParameter param;
878             param.addInt(String8(AudioParameter::keyMonoOutput), (int)mMasterMono);
879             mpClientInterface->setParameters(output, param.toString());
880         }
881 
882         /**
883          * @brief createAudioPatchInternal internal function to manage audio patch creation
884          * @param[in] patch structure containing sink and source ports configuration
885          * @param[out] handle patch handle to be provided if patch installed correctly
886          * @param[in] uid of the client
887          * @param[in] delayMs if required
888          * @param[in] sourceDesc [optional] in case of external source, source client to be
889          * configured by the patch, i.e. assigning an Output (HW or SW)
890          * @return NO_ERROR if patch installed correclty, error code otherwise.
891          */
892         status_t createAudioPatchInternal(const struct audio_patch *patch,
893                                           audio_patch_handle_t *handle,
894                                           uid_t uid, uint32_t delayMs = 0,
895                                           const sp<SourceClientDescriptor>& sourceDesc = nullptr);
896         /**
897          * @brief releaseAudioPatchInternal internal function to remove an audio patch
898          * @param[in] handle of the patch to be removed
899          * @param[in] delayMs if required
900          * @return NO_ERROR if patch removed correclty, error code otherwise.
901          */
902         status_t releaseAudioPatchInternal(audio_patch_handle_t handle, uint32_t delayMs = 0);
903 
904         status_t installPatch(const char *caller,
905                 audio_patch_handle_t *patchHandle,
906                 AudioIODescriptorInterface *ioDescriptor,
907                 const struct audio_patch *patch,
908                 int delayMs);
909         status_t installPatch(const char *caller,
910                 ssize_t index,
911                 audio_patch_handle_t *patchHandle,
912                 const struct audio_patch *patch,
913                 int delayMs,
914                 uid_t uid,
915                 sp<AudioPatch> *patchDescPtr);
916 
917         void cleanUpEffectsForIo(audio_io_handle_t io);
918 };
919 
920 };
921