Searched refs:OBSTACLE_Z (Results 1 – 1 of 1) sorted by relevance
100 public float SCENERY_Z, OBSTACLE_Z, PLAYER_Z, PLAYER_Z_BOOST, HUD_Z; field in MLand.Params124 OBSTACLE_Z = res.getDimensionPixelSize(R.dimen.obstacle_z); in Params()765 s1.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f);779 p1.setTranslationZ(PARAMS.OBSTACLE_Z);800 s2.setTranslationZ(PARAMS.OBSTACLE_Z*0.75f);814 p2.setTranslationZ(PARAMS.OBSTACLE_Z);