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Searched refs:OP_ALL (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dmatrix.cpp197 ops = OP_ALL; in picker()
211 ops = OP_ALL; in picker()
409 ops[depth] = OP_ALL; // TODO: we should look at the matrix in load()
415 ops[depth] = OP_ALL; // TODO: we should look at the matrix in load()
421 ops[depth] = OP_ALL; // TODO: we should look at the matrix in multiply()
Dcontext.h415 OP_ALL = 0x1F enumerator