Searched refs:PositionAttributeName (Results 1 – 2 of 2) sorted by relevance
315 static const std::string& PositionAttributeName() { in PositionAttributeName() function
286 ProgramVar pos_coord_attr = glGetAttribLocation(program_, PositionAttributeName().c_str()); in CompileAndLink()409 ProgramVar pos_coord_attr = glGetAttribLocation(program_, PositionAttributeName().c_str()); in PushTargetCoords()938 } else if (name == PositionAttributeName() || name == TexCoordAttributeName()) { in GetAttribute()