Searched refs:READY_TO_CALL (Results 1 – 8 of 8) sorted by relevance
37 public static final int READY_TO_CALL = 0; field in SipSession.State77 case READY_TO_CALL: in toString()
249 case SipSession.State.READY_TO_CALL: in setListener()342 if (mSipSession == null) return SipSession.State.READY_TO_CALL; in getState()
539 int mState = SipSession.State.READY_TO_CALL;604 mState = SipSession.State.READY_TO_CALL; in reset()790 case SipSession.State.READY_TO_CALL: in process()893 case SipSession.State.READY_TO_CALL: in processTransactionTerminated()1279 SipSession.State.READY_TO_CALL);
950 ? SipSession.State.READY_TO_CALL in setListener()
420 case SipSession.State.READY_TO_CALL: return Call.State.IDLE; in getCallStateFrom()
17858 field public static final int READY_TO_CALL = 0; // 0x0
29831 field public static final int READY_TO_CALL = 0; // 0x0
29961 field public static final int READY_TO_CALL = 0; // 0x0