Searched refs:READY_TO_SHOW (Results 1 – 4 of 4) sorted by relevance
178 static final int READY_TO_SHOW = 3; field in WindowStateAnimator187 case READY_TO_SHOW: return "READY_TO_SHOW"; in drawStateToString()335 if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) { in commitFinishDrawingLocked()341 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()
124 import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;1676 || mWinAnimator.mDrawState == READY_TO_SHOW in isDrawFinishedLw()1687 (mWinAnimator.mDrawState == READY_TO_SHOW || mWinAnimator.mDrawState == HAS_DRAWN); in isDrawnLw()4054 if ((drawState == HAS_DRAWN || drawState == READY_TO_SHOW) in performShowLocked()4059 if (mWinAnimator.mDrawState != READY_TO_SHOW || !isReadyForDisplay()) { in performShowLocked()
145 import static com.android.server.wm.WindowStateAnimator.READY_TO_SHOW;593 if (winAnimator.mDrawState == READY_TO_SHOW) {
334 READY_TO_SHOW = 3; enumerator