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Searched refs:ROT_0 (Results 1 – 14 of 14) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DRegionSamplingTest.cpp38 static int constexpr kOrientation = ui::Transform::ROT_0;
111 EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, ui::Transform::ROT_0, in TEST_F()
125 EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, ui::Transform::ROT_0, in TEST_F()
DCompositionTest.cpp231 ui::Transform::ROT_0); in captureScreenComposition()
/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h62 uint32_t orientation = ui::Transform::ROT_0;
/frameworks/native/services/surfaceflinger/
DRenderArea.h26 ui::Transform::orientation_flags rotation = ui::Transform::ROT_0)
DDisplayDevice.h253 ui::Transform::orientation_flags rotation = ui::Transform::ROT_0)
DDisplayDevice.cpp177 return ui::Transform::ROT_0; in displayStateOrientationToTransformOrientation()
DRegionSamplingThread.cpp365 return ui::Transform::ROT_0; in captureSample()
DSurfaceFlinger.cpp191 return ui::Transform::ROT_0; in fromSurfaceComposerRotation()
200 return ui::Transform::ROT_0; in fromSurfaceComposerRotation()
/frameworks/native/libs/ui/include/ui/
DTransform.h45 ROT_0 = 0x00000000, enumerator
/frameworks/native/libs/ui/include_vndk/ui/
DTransform.h45 ROT_0 = 0x00000000, enumerator
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DRenderSurface.cpp222 ui::Transform::ROT_0); in setViewportAndProjection()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DRenderSurfaceTest.cpp374 setViewportAndProjection(100, 200, Rect(100, 200), ui::Transform::ROT_0)) in TEST_F()
/frameworks/native/libs/ui/
DTransform.cpp292 uint32_t flags = ROT_0; in type()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1084 if (rotation == ui::Transform::ROT_0) { in setViewportAndProjection()