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Searched refs:Red_500 (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/utils/
DColor.h32 Red_500 = 0xFFF44336, enumerator
68 Color::Red_500, Color::Pink_500, Color::Purple_500, Color::DeepPurple_500,
/frameworks/base/libs/hwui/tests/unit/
DRenderNodeTests.cpp43 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in TEST()
70 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in TEST()
132 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in TEST()
195 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in TEST()
281 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in RENDERTHREAD_TEST()
DRenderNodeDrawableTests.cpp45 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in TEST()
/frameworks/base/libs/hwui/tests/common/scenes/
DHwBitmap565.cpp38 skPaint.setColor(Color::Red_500); in createContent()
DClippingAnimation.cpp49 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in createContent()
DReadbackFromHardwareBitmap.cpp31 skBitmap.eraseColor(Color::Red_500); in createHardwareBitmap()
DBitmapShaders.cpp40 skPaint.setColor(Color::Red_500); in createContent()
DHwBitmapInCompositeShader.cpp34 canvas.drawColor(Color::Red_500, SkBlendMode::kSrcOver); in createContent()
DRecentsAnimation.cpp32 Color::Red_500, Color::Purple_500, Color::Blue_500, Color::Green_500, in createContent()
/frameworks/base/libs/hwui/
DFrameInfoVisualizer.cpp44 Threshold{.color = Color::Red_500, .percentFrametime = 1.5f},
62 {FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::SwapBuffers, Color::Red_500},