/frameworks/av/media/bufferpool/2.0/ |
D | ClientManager.cpp | 98 ResultStatus registerSender(const sp<IAccessor> &accessor, 102 ResultStatus registerSender(const sp<IClientManager> &receiver, 106 ResultStatus create(const std::shared_ptr<BufferPoolAllocator> &allocator, 109 ResultStatus close(ConnectionId connectionId); 111 ResultStatus flush(ConnectionId connectionId); 113 ResultStatus allocate(ConnectionId connectionId, 118 ResultStatus receive(ConnectionId connectionId, 125 ResultStatus postSend(ConnectionId receiverId, 130 ResultStatus getAccessor(ConnectionId connectionId, 168 ResultStatus ClientManager::Impl::registerSender( in registerSender() [all …]
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D | BufferPoolClient.cpp | 63 ResultStatus flush(); 65 ResultStatus allocate(const std::vector<uint8_t> ¶ms, 69 ResultStatus receive( 98 ResultStatus allocateBufferHandle( 102 ResultStatus fetchBufferHandle( 267 ResultStatus status = accessor->connect( in Impl() 271 if (status == ResultStatus::OK) { in Impl() 297 (ResultStatus status, sp<IConnection> connection, in Impl() 301 if (status == ResultStatus::OK) { in Impl() 338 ResultStatus BufferPoolClient::Impl::flush() { in flush() [all …]
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D | Accessor.cpp | 130 ResultStatus status = connect( in connect() 132 if (status == ResultStatus::OK) { in connect() 156 ResultStatus Accessor::flush() { in flush() 159 return ResultStatus::OK; in flush() 161 return ResultStatus::CRITICAL_ERROR; in flush() 164 ResultStatus Accessor::allocate( in allocate() 171 return ResultStatus::CRITICAL_ERROR; in allocate() 174 ResultStatus Accessor::fetch( in fetch() 180 return ResultStatus::CRITICAL_ERROR; in fetch() 183 ResultStatus Accessor::connect( in connect() [all …]
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D | Connection.cpp | 28 ResultStatus status = ResultStatus::CRITICAL_ERROR; in fetch() 34 if (status == ResultStatus::OK) { in fetch() 71 ResultStatus Connection::flush() { in flush() 75 return ResultStatus::CRITICAL_ERROR; in flush() 78 ResultStatus Connection::allocate( in allocate() 84 return ResultStatus::CRITICAL_ERROR; in allocate()
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D | BufferPoolClient.h | 38 using ::android::hardware::media::bufferpool::V2_0::ResultStatus; 76 ResultStatus getAccessor(sp<IAccessor> *accessor); 80 ResultStatus flush(); 82 ResultStatus allocate(const std::vector<uint8_t> ¶ms, 86 ResultStatus receive(TransactionId transactionId, 92 ResultStatus postSend(ConnectionId receiver,
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D | Accessor.h | 99 ResultStatus flush(); 112 ResultStatus allocate( 130 ResultStatus fetch( 156 ResultStatus connect( 172 ResultStatus close(ConnectionId connectionId);
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D | BufferStatus.cpp | 56 ResultStatus BufferStatusObserver::open( in open() 60 return ResultStatus::CRITICAL_ERROR; in open() 66 return ResultStatus::NO_MEMORY; in open() 74 return ResultStatus::NO_MEMORY; in open() 76 return ResultStatus::OK; in open() 79 ResultStatus BufferStatusObserver::close(ConnectionId id) { in close() 81 return ResultStatus::CRITICAL_ERROR; in close() 84 return ResultStatus::OK; in close()
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D | AccessorImpl.cpp | 147 ResultStatus Accessor::Impl::connect( in connect() 155 ResultStatus status = ResultStatus::CRITICAL_ERROR; in connect() 161 if (status == ResultStatus::OK) { in connect() 179 ResultStatus Accessor::Impl::close(ConnectionId connectionId) { in close() 189 return ResultStatus::OK; in close() 192 ResultStatus Accessor::Impl::allocate( in allocate() 197 ResultStatus status = ResultStatus::OK; in allocate() 204 if (status == ResultStatus::OK) { in allocate() 208 status == ResultStatus::OK, *bufferId, *handle); in allocate() 210 if (status == ResultStatus::OK) { in allocate() [all …]
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D | AccessorImpl.h | 44 ResultStatus connect( 52 ResultStatus close(ConnectionId connectionId); 54 ResultStatus allocate(ConnectionId connectionId, 59 ResultStatus fetch(ConnectionId connectionId, 350 ResultStatus addNewBuffer(
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/frameworks/av/media/bufferpool/1.0/ |
D | ClientManager.cpp | 96 ResultStatus registerSender(const sp<IAccessor> &accessor, 100 ResultStatus registerSender(const sp<IClientManager> &receiver, 104 ResultStatus create(const std::shared_ptr<BufferPoolAllocator> &allocator, 107 ResultStatus close(ConnectionId connectionId); 109 ResultStatus allocate(ConnectionId connectionId, 114 ResultStatus receive(ConnectionId connectionId, 121 ResultStatus postSend(ConnectionId receiverId, 126 ResultStatus getAccessor(ConnectionId connectionId, 161 ResultStatus ClientManager::Impl::registerSender( in registerSender() 176 return ResultStatus::ALREADY_EXISTS; in registerSender() [all …]
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D | BufferPoolClient.cpp | 61 ResultStatus allocate(const std::vector<uint8_t> ¶ms, 65 ResultStatus receive( 90 ResultStatus allocateBufferHandle( 94 ResultStatus fetchBufferHandle( 251 ResultStatus status = accessor->connect( in Impl() 253 if (status == ResultStatus::OK) { in Impl() 271 (ResultStatus status, sp<IConnection> connection, in Impl() 273 if (status == ResultStatus::OK) { in Impl() 301 ResultStatus BufferPoolClient::Impl::allocate( in allocate() 306 return ResultStatus::CRITICAL_ERROR; in allocate() [all …]
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D | Accessor.cpp | 122 ResultStatus status = connect(&connection, &connectionId, &fmqDesc, false); in connect() 123 if (status == ResultStatus::OK) { in connect() 144 ResultStatus Accessor::allocate( in allocate() 151 return ResultStatus::CRITICAL_ERROR; in allocate() 154 ResultStatus Accessor::fetch( in fetch() 160 return ResultStatus::CRITICAL_ERROR; in fetch() 163 ResultStatus Accessor::connect( in connect() 167 ResultStatus status = mImpl->connect(this, connection, pConnectionId, fmqDescPtr); in connect() 168 if (!local && status == ResultStatus::OK) { in connect() 174 return ResultStatus::CRITICAL_ERROR; in connect() [all …]
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D | BufferStatus.cpp | 43 ResultStatus BufferStatusObserver::open( in open() 47 return ResultStatus::CRITICAL_ERROR; in open() 53 return ResultStatus::NO_MEMORY; in open() 61 return ResultStatus::NO_MEMORY; in open() 63 return ResultStatus::OK; in open() 66 ResultStatus BufferStatusObserver::close(ConnectionId id) { in close() 68 return ResultStatus::CRITICAL_ERROR; in close() 71 return ResultStatus::OK; in close()
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D | BufferPoolClient.h | 36 using ::android::hardware::media::bufferpool::V1_0::ResultStatus; 72 ResultStatus getAccessor(sp<IAccessor> *accessor); 74 ResultStatus allocate(const std::vector<uint8_t> ¶ms, 78 ResultStatus receive(TransactionId transactionId, 84 ResultStatus postSend(ConnectionId receiver,
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D | Connection.cpp | 28 ResultStatus status = ResultStatus::CRITICAL_ERROR; in fetch() 34 if (status == ResultStatus::OK) { in fetch() 71 ResultStatus Connection::allocate( in allocate() 77 return ResultStatus::CRITICAL_ERROR; in allocate()
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D | AccessorImpl.cpp | 140 ResultStatus Accessor::Impl::connect( in connect() 144 ResultStatus status = ResultStatus::CRITICAL_ERROR; in connect() 150 if (status == ResultStatus::OK) { in connect() 164 ResultStatus Accessor::Impl::close(ConnectionId connectionId) { in close() 172 return ResultStatus::OK; in close() 175 ResultStatus Accessor::Impl::allocate( in allocate() 180 ResultStatus status = ResultStatus::OK; in allocate() 187 if (status == ResultStatus::OK) { in allocate() 191 status == ResultStatus::OK, *bufferId, *handle); in allocate() 193 if (status == ResultStatus::OK) { in allocate() [all …]
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D | Accessor.h | 108 ResultStatus allocate( 126 ResultStatus fetch( 148 ResultStatus connect( 160 ResultStatus close(ConnectionId connectionId);
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D | AccessorImpl.h | 42 ResultStatus connect( 46 ResultStatus close(ConnectionId connectionId); 48 ResultStatus allocate(ConnectionId connectionId, 53 ResultStatus fetch(ConnectionId connectionId, 274 ResultStatus addNewBuffer(
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/frameworks/av/media/bufferpool/1.0/vts/ |
D | single.cpp | 35 using android::hardware::media::bufferpool::V1_0::ResultStatus; 54 ResultStatus status; in SetUp() 64 ASSERT_TRUE(status == ResultStatus::OK); in SetUp() 69 ASSERT_TRUE(status == ResultStatus::ALREADY_EXISTS && in SetUp() 96 ResultStatus status; in TEST_F() 104 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 117 ResultStatus status; in TEST_F() 126 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 138 ResultStatus status; in TEST_F() 149 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() [all …]
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D | multi.cpp | 40 using android::hardware::media::bufferpool::V1_0::ResultStatus; 74 ResultStatus status; in SetUp() 98 ASSERT_TRUE(status == ResultStatus::OK); in SetUp() 159 ResultStatus status = mManager->receive( in doReceiver() 163 if (status != ResultStatus::OK) { in doReceiver() 178 ResultStatus status; in TEST_F() 188 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 198 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 203 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F()
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/frameworks/av/media/bufferpool/2.0/tests/ |
D | single.cpp | 35 using android::hardware::media::bufferpool::V2_0::ResultStatus; 54 ResultStatus status; in SetUp() 64 ASSERT_TRUE(status == ResultStatus::OK); in SetUp() 69 ASSERT_TRUE(status == ResultStatus::ALREADY_EXISTS && in SetUp() 96 ResultStatus status; in TEST_F() 104 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 117 ResultStatus status; in TEST_F() 126 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 138 ResultStatus status; in TEST_F() 149 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() [all …]
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D | multi.cpp | 40 using android::hardware::media::bufferpool::V2_0::ResultStatus; 74 ResultStatus status; in SetUp() 98 ASSERT_TRUE(status == ResultStatus::OK); in SetUp() 159 ResultStatus status = mManager->receive( in doReceiver() 163 if (status != ResultStatus::OK) { in doReceiver() 178 ResultStatus status; in TEST_F() 188 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 198 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F() 203 ASSERT_TRUE(status == ResultStatus::OK); in TEST_F()
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/frameworks/av/media/bufferpool/2.0/include/bufferpool/ |
D | ClientManager.h | 38 using ::android::hardware::media::bufferpool::V2_0::ResultStatus; 62 ResultStatus create(const std::shared_ptr<BufferPoolAllocator> &allocator, 79 ResultStatus registerSender(const sp<IClientManager> &receiver, 92 ResultStatus close(ConnectionId connectionId); 104 ResultStatus flush(ConnectionId connectionId); 122 ResultStatus allocate(ConnectionId connectionId, 145 ResultStatus receive(ConnectionId connectionId, 166 ResultStatus postSend(ConnectionId receiverId,
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/frameworks/av/media/bufferpool/1.0/include/bufferpool/ |
D | ClientManager.h | 38 using ::android::hardware::media::bufferpool::V1_0::ResultStatus; 62 ResultStatus create(const std::shared_ptr<BufferPoolAllocator> &allocator, 79 ResultStatus registerSender(const sp<IClientManager> &receiver, 92 ResultStatus close(ConnectionId connectionId); 108 ResultStatus allocate(ConnectionId connectionId, 129 ResultStatus receive(ConnectionId connectionId, 150 ResultStatus postSend(ConnectionId receiverId,
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/frameworks/av/media/codec2/hidl/1.0/utils/include/codec2/hidl/1.0/ |
D | types.h | 141 ResultStatus ResultStatus; typedef 162 virtual ResultStatus send( 201 virtual ResultStatus send( 297 ResultStatus rs);
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