Searched refs:SL_MILLIMETER_MAX (Results 1 – 4 of 4) sorted by relevance
27 if (!((0 <= width) && (width <= SL_MILLIMETER_MAX) && in I3DMacroscopic_SetSize()28 (0 <= height) && (height <= SL_MILLIMETER_MAX) && in I3DMacroscopic_SetSize()29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) { in I3DMacroscopic_SetSize()
60 if (!((0 < minDistance) && (minDistance <= SL_MILLIMETER_MAX) && in I3DSource_SetRolloffDistances()61 (minDistance <= maxDistance) && (maxDistance <= SL_MILLIMETER_MAX))) { in I3DSource_SetRolloffDistances()305 thiz->mMaxDistance = SL_MILLIMETER_MAX; in I3DSource_init()
49 (0 <= distance) && (distance <= SL_MILLIMETER_MAX))) { in I3DLocation_SetLocationSpherical()
91 #define SL_MILLIMETER_MAX ((SLmillimeter) 0x7FFFFFFF) macro