Searched refs:SL_OBJECTID_AUDIOPLAYER (Results 1 – 20 of 20) sorted by relevance
30 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IMetadataExtraction_GetItemCount()55 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IMetadataExtraction_GetKeySize()80 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IMetadataExtraction_GetKey()105 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IMetadataExtraction_GetValueSize()130 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IMetadataExtraction_GetValue()
35 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IAndroidEffectSend_EnableEffectSend()92 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IAndroidEffectSend_SetDirectLevel()125 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IAndroidEffectSend_GetDirectLevel()154 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IAndroidEffectSend_SetSendLevel()193 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IAndroidEffectSend_GetSendLevel()
28 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_SetChannelMute()67 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_GetChannelMute()100 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_SetChannelSolo()139 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_GetChannelSolo()175 if (SL_OBJECTID_AUDIOPLAYER != IObjectToObjectID(thisObject)) { in IMuteSolo_GetNumChannels()
42 CAudioPlayer *audioPlayer = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in getEnableLevel()133 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IEffectSend_EnableEffectSend()199 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IEffectSend_SetDirectLevel()234 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IEffectSend_GetDirectLevel()270 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IEffectSend_SetSendLevel()
35 CAudioPlayer *audioPlayer = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IPlay_SetPlayState()168 case SL_OBJECTID_AUDIOPLAYER: in IPlay_GetDuration()209 case SL_OBJECTID_AUDIOPLAYER: in IPlay_GetPosition()223 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IPlay_GetPosition()394 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IPlay_SetPositionUpdatePeriod()
57 case SL_OBJECTID_AUDIOPLAYER: in IAndroidConfiguration_SetConfiguration()96 case SL_OBJECTID_AUDIOPLAYER: in IAndroidConfiguration_GetConfiguration()280 case SL_OBJECTID_AUDIOPLAYER: in IAndroidConfiguration_AcquireJavaProxy()327 case SL_OBJECTID_AUDIOPLAYER: in IAndroidConfiguration_ReleaseJavaProxy()
33 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IPlaybackRate_SetRate()87 CAudioPlayer *ap = (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) ? in IPlaybackRate_SetPropertyConstraints()
30 case SL_OBJECTID_AUDIOPLAYER: in getAssociatedState()88 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IBufferQueue_Clear()
29 if (SL_OBJECTID_AUDIOPLAYER == IObjectToObjectID(thiz->mThis)) { in IAndroidEffect_CreateEffect()
66 case SL_OBJECTID_AUDIOPLAYER: { in ISeek_SetLoop()
37 case SL_OBJECTID_AUDIOPLAYER: in getAssociatedState()278 case SL_OBJECTID_AUDIOPLAYER: in IAndroidBufferQueue_Clear()
127 if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { in IPrefetchStatus_SetFillUpdatePeriod()
351 } else if ((MPH_MUTESOLO == MPH) && (SL_OBJECTID_AUDIOPLAYER == in IObject_GetInterface()
182 const ClassTable *pCAudioPlayer_class = objectIDtoClass(SL_OBJECTID_AUDIOPLAYER); in IEngine_CreateAudioPlayer()
65 case SL_OBJECTID_AUDIOPLAYER: in thread_start()146 ta->mObjectID = SL_OBJECTID_AUDIOPLAYER; in main()
43 [_(SL_OBJECTID_AUDIOPLAYER)] = {
75 case SL_OBJECTID_AUDIOPLAYER: in sync_start()
220 if (SL_OBJECTID_AUDIOPLAYER == objectID) { in object_unlock_exclusive_attributes_()
102 SL_OBJECTID_AUDIOPLAYER,
112 #define SL_OBJECTID_AUDIOPLAYER ((SLuint32) 0x00001004) macro