Searched refs:SL_OBJECT_STATE_REALIZING_2 (Results 1 – 2 of 2) sorted by relevance
44 thiz->mState = SL_OBJECT_STATE_REALIZING_2; in HandleRealize()48 assert(SL_OBJECT_STATE_REALIZING_2 == thiz->mState); in HandleRealize()118 state = SL_OBJECT_STATE_REALIZING_2; in IObject_Realize()133 case SL_OBJECT_STATE_REALIZING_2: // synchronous, or asynchronous on Engine in IObject_Realize()139 assert(SL_OBJECT_STATE_REALIZING_2 == thiz->mState); in IObject_Realize()299 case SL_OBJECT_STATE_REALIZING_2: in IObject_GetState()424 case SL_OBJECT_STATE_REALIZING_2: in Abort_internal()472 case SL_OBJECT_STATE_REALIZING_2: in Abort_internal()
369 #define SL_OBJECT_STATE_REALIZING_2 ((SLuint32) 0x5) // sync realize, or async realize hook macro