Searched refs:SL_PLAYEVENT_HEADSTALLED (Results 1 – 5 of 5) sorted by relevance
54 if (event & SL_PLAYEVENT_HEADSTALLED) { in PlayEventCallback()174 | SL_PLAYEVENT_HEADMOVING | SL_PLAYEVENT_HEADSTALLED); in TestPlayUri()
100 if (event & SL_PLAYEVENT_HEADSTALLED) { in PlayEventCallback()
261 SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADMOVING | SL_PLAYEVENT_HEADSTALLED)) { in IPlay_SetCallbackEventsMask()
423 bool headStalled = (ap->mPlay.mEventFlags & SL_PLAYEVENT_HEADSTALLED) != 0; in audioTrack_handleUnderrun_lockPlay()427 (*callback)(&ap->mPlay.mItf, callbackPContext, SL_PLAYEVENT_HEADSTALLED); in audioTrack_handleUnderrun_lockPlay()2341 if (eventFlags & SL_PLAYEVENT_HEADSTALLED) { in android_audioPlayer_usePlayEventMask()
919 #define SL_PLAYEVENT_HEADSTALLED ((SLuint32) 0x00000010) macro