/frameworks/wilhelm/src/itf/ |
D | IPlay.cpp | 27 case SL_PLAYSTATE_STOPPED: in IPlay_SetPlayState() 49 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_STOPPED: in IPlay_SetPlayState() 55 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PLAYING: in IPlay_SetPlayState() 66 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PAUSED: in IPlay_SetPlayState() 72 case (SL_PLAYSTATE_STOPPING << 2) | SL_PLAYSTATE_STOPPED: in IPlay_SetPlayState() 81 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_STOPPED: in IPlay_SetPlayState() 82 case (SL_PLAYSTATE_PLAYING << 2) | SL_PLAYSTATE_STOPPED: in IPlay_SetPlayState() 131 case SL_PLAYSTATE_STOPPED: // as is in IPlay_GetPlayState() 136 state = SL_PLAYSTATE_STOPPED; in IPlay_GetPlayState() 140 state = SL_PLAYSTATE_STOPPED; in IPlay_GetPlayState() [all …]
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D | IBufferQueue.cpp | 39 state = SL_PLAYSTATE_STOPPED; in getAssociatedState() 157 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) { in IBufferQueue_RegisterCallback()
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D | IAndroidBufferQueue.cpp | 43 state = SL_PLAYSTATE_STOPPED; in getAssociatedState() 245 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) { in IAndroidBufferQueue_RegisterCallback()
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D | IOutputMixExt.cpp | 132 audioPlayer->mPlay.mState = SL_PLAYSTATE_STOPPED; in track_check() 144 case SL_PLAYSTATE_STOPPED: // idle in track_check()
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/frameworks/wilhelm/tests/automated/ |
D | BufferQueue_test.cpp | 200 ASSERT_EQ(SL_PLAYSTATE_STOPPED, playerState); in PrepareValidBuffer() 361 GetPlayerState(SL_PLAYSTATE_STOPPED); in TEST_F() 370 SetPlayerState(SL_PLAYSTATE_STOPPED); in TEST_F() 401 SL_PLAYSTATE_STOPPED, // paused -> stopped in TEST_F() 405 SL_PLAYSTATE_STOPPED, // playing -> stopped in TEST_F() 406 SL_PLAYSTATE_STOPPED, // stopped -> stopped in TEST_F() 430 SL_PLAYSTATE_STOPPED, // paused -> stopped in TEST_F() 431 SL_PLAYSTATE_STOPPED, // stopped -> stopped in TEST_F()
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/frameworks/wilhelm/tests/sandbox/ |
D | multiplay.c | 241 case SL_PLAYSTATE_STOPPED: in main() 255 if (state == SL_PLAYSTATE_STOPPED || state == SL_PLAYSTATE_PAUSED) { in main() 266 if (state != SL_PLAYSTATE_STOPPED) { in main()
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D | intbufq.c | 245 state = SL_PLAYSTATE_STOPPED; in main()
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D | monkey.c | 73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED); in actionStop()
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/frameworks/wilhelm/tests/mimeUri/ |
D | slesTest_playStates.cpp | 179 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayUri() 190 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayUri()
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D | slesTestPlayUri2.cpp | 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayUri() 237 result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED); in TestPlayUri()
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D | slesTestPlayStreamType.cpp | 214 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestStreamTypeConfiguration()
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D | slesTestLoopUri.cpp | 273 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestLoopUri()
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D | slesTestPlayUri.cpp | 307 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayUri()
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D | slesTestGetPositionUri.cpp | 298 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res); in TestGetPositionUri()
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/frameworks/wilhelm/tests/examples/ |
D | slesTestSendToPresetReverb.cpp | 306 assert(playState == SL_PLAYSTATE_STOPPED); in TestSendToPresetReverb() 309 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestSendToPresetReverb()
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D | slesTestSawtoothBufferQueue.cpp | 261 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlaySawtoothBufferQueue()
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D | slesTestPlayFdPath.cpp | 209 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayPathFromFD()
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D | slesTestVirtualizerPath.cpp | 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestVirtualizerPathFromFD()
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D | slesTestBassBoostPath.cpp | 233 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestBassBoostPathFromFD()
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D | slesTestEqOutputPath.cpp | 266 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestEQPathFromFD()
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D | slesTestEqFdPath.cpp | 262 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestEQPathFromFD()
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/frameworks/wilhelm/tests/ |
D | mimeUri_test.cpp | 248 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayUri()
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/frameworks/wilhelm/tests/sandbox/streamSource/ |
D | slesTestPlayStream.cpp | 358 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayStream()
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/frameworks/base/cmds/bootanimation/ |
D | audioplay.cpp | 441 isPlaying ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_STOPPED); in setPlaying()
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/frameworks/wilhelm/tests/listening/ |
D | slesTest_playMuteSolo.cpp | 362 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); in TestPlayUri()
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