Searched refs:SOURCE_GAMEPAD (Results 1 – 6 of 6) sorted by relevance
170 public static final int SOURCE_GAMEPAD = 0x00000400 | SOURCE_CLASS_BUTTON; field in InputDevice1023 appendSourceDescriptionIfApplicable(description, SOURCE_GAMEPAD, "gamepad"); in toString()
53 put("gamepad", InputDevice.SOURCE_GAMEPAD);
261 return (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) in isGamePad()
32284 field public static final int SOURCE_GAMEPAD = 1025; // 0x401
50241 field public static final int SOURCE_GAMEPAD = 1025; // 0x401
50385 field public static final int SOURCE_GAMEPAD = 1025; // 0x401