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Searched refs:SOURCE_GAMEPAD (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/core/java/android/view/
DInputDevice.java170 public static final int SOURCE_GAMEPAD = 0x00000400 | SOURCE_CLASS_BUTTON; field in InputDevice
1023 appendSourceDescriptionIfApplicable(description, SOURCE_GAMEPAD, "gamepad"); in toString()
/frameworks/base/cmds/input/src/com/android/commands/input/
DInput.java53 put("gamepad", InputDevice.SOURCE_GAMEPAD);
/frameworks/base/packages/SystemUI/src/com/android/systemui/egg/
DMLand.java261 return (((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) in isGamePad()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt32284 field public static final int SOURCE_GAMEPAD = 1025; // 0x401
/frameworks/base/non-updatable-api/
Dcurrent.txt50241 field public static final int SOURCE_GAMEPAD = 1025; // 0x401
/frameworks/base/api/
Dcurrent.txt50385 field public static final int SOURCE_GAMEPAD = 1025; // 0x401