Searched refs:STATE_DELAYED (Results 1 – 2 of 2) sorted by relevance
96 private static final int STATE_DELAYED = 1; field in RenderNodeAnimator193 mState = STATE_DELAYED; in start()246 if (mState == STATE_DELAYED) { in cancel()364 return mState == STATE_DELAYED || mState == STATE_RUNNING; in isRunning()390 if (mState == STATE_DELAYED) { in onFinished()
76278 Landroid/view/RenderNodeAnimator;->STATE_DELAYED:I