Searched refs:STATE_PREPARE (Results 1 – 2 of 2) sorted by relevance
95 private static final int STATE_PREPARE = 0; field in RenderNodeAnimator99 private int mState = STATE_PREPARE;157 if (mState != STATE_PREPARE) { in checkMutable()189 if (mState != STATE_PREPARE) { in start()245 if (mState != STATE_PREPARE && mState != STATE_FINISHED) { in cancel()369 return mState != STATE_PREPARE; in isStarted()384 if (mState == STATE_PREPARE) { in onFinished()
76280 Landroid/view/RenderNodeAnimator;->STATE_PREPARE:I